Obviously designed after the Ravenholm section of HL2, I built this map for Valve's mapping competition. Even though I did recreate one of the sections of this map directly after the original Ravenholm, 80% of the map is originally designed by myself.
I would have said 'empty', but I realize that isn't the appropriate term, because the lack of objects everywhere does not make the map worse. I would almost call it minimalism. It's about the level of complexity of the current official maps.
Posted by Crackerjack on
Tue Jan 11th 2005 at 12:25am
Agreed im eager to play.. but it seems to be missing the umph in the screenies.. but i hope it is in gameplay cause this is nice.
Lookin' good. Don't have any real criticism to suggest. I'd say that out of all the maps I've seen so far, this is the most likely to win the contest, because it has a theme that is not only solid and well executed but also dead-on to a portion of HL2SP.