The problem with dark maps is that gamma whores will make it bright as day while other players suffer.
Also, about the rocks being useful as cover - if that's true, isn't the layout essentially that of awp_map without the AWP's and rocks instead of blocks?
Posted by Tracer Bullet on
Tue Jan 25th 2005 at 12:46am
::Blows all of you away with a f**king Abrams::
Those screens are 1.4 MB EACH! Do your self a favor and read this:
I don't play CS:S so I'm judging from screenshots, but it looks a
little flat to me. From the little bit of CS 1.6 I've played it
seems like CS relies heavily on being able to find cover. If
you're marching across an open field with a group of hostages it seems
like you would be an easy target in your map. I like the idea,
though. Just try and make it more interesting.
The actual stargate looks nice but the rest leaves a lot to be desired. Nothing about this looks themed at all - it is only the stargate itself that lives up to the name.
I'd suggest that for your next map you pick something more enclosed, as all these newcomers seem to be trying to make big open maps and all it ends up as is empty and featureless.