awp_canal by PiTiFUL

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Map Info

  • 0 ratings
  • 2042 views
  • 830 downloads
  • added Sun Apr 17th 2005
  • updated Mon Oct 27th 2025
  • more content for: Counter Strike Source

Map Description

This is a small awp map. Two opposing 5 story buildings with a canal down the middle.
Changes:
Name awp_canal
Can now move around the map.
Redid all lighting.
Added enviroment sounds.
Removed buy zones.
Changed props so they do not 'push' you away.
Made custom BOT nav file.
Now supports 32 players.

Discussion

Posted by Orpheus on Thu Mar 3rd 2005 at 1:26am

<DIV class=quote>
<DIV class=quotetitle>? quoting Gwil</DIV>
<DIV class=quotetext>It's an AWP map to be fair, it's kind of the whole point - BUT, there are better ways to execute a good sniper map. Hell, even basing it on the ruins of Beirut would be a good CS kinda reason to do it! </DIV></DIV>

are you actually saying that there is such a thing? campers waiting for someone to not camp so they can snipe them? that sounds absolutely boring as hell..
i can just imagine the text messages.. "comon, someone move around so i can kill you.. you first.. no you.. your just chicken.. loser.. etc..etc."
Posted by Gwil on Thu Mar 3rd 2005 at 1:21am

It's an AWP map to be fair, it's kind of the whole point - BUT, there are better ways to execute a good sniper map. Hell, even basing it on the ruins of Beirut would be a good CS kinda reason to do it!
Posted by Orpheus on Thu Mar 3rd 2005 at 1:20am

i didn't think it was even possible to conceive of an idea less productive than a killbox, but you proved me wrong.

the idea of multiple campers waiting for someone to not camp is.... fascinating. like watching steam rise off of s**t on a cold winter day.

shakes head

simply amazing.
Posted by fishy on Thu Mar 3rd 2005 at 12:00am

does this mean that all the T's need to do to win, is hide behind the wall?