awp_canal by PiTiFUL

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Map Info

  • 0 ratings
  • 2044 views
  • 830 downloads
  • added Sun Apr 17th 2005
  • updated Mon Oct 27th 2025
  • more content for: Counter Strike Source

Map Description

This is a small awp map. Two opposing 5 story buildings with a canal down the middle.
Changes:
Name awp_canal
Can now move around the map.
Redid all lighting.
Added enviroment sounds.
Removed buy zones.
Changed props so they do not 'push' you away.
Made custom BOT nav file.
Now supports 32 players.

Discussion

Posted by PiTiFUL on Thu Mar 3rd 2005 at 4:26am
[Author]

<DIV class=quote>
<DIV class=quotetitle>? quoting fishy</DIV>
<DIV class=quotetext>does this mean that all the T's need to do to win, is hide behind the wall?

</DIV></DIV>

Yes technically that could happen, but as a awp map and givin that you get a free awp every round money and therefore winning is not the issue. My concern was afk's, but I got around that (sort of) by having all players spawn in the same place in the room and you can shoot through walls.
French Toast said:
The only way to make it more interesting is to make a way to get to the other building, that way more creative people can rush it and flash etc. etc. and so on and so forth and such
By design, I inspiration was an old game called 'hogans alley' I think. That game you faced a structure with windows and targets would pop out and you had to shoot them. Also the FPS is a concern, too add all the geometry to enable that option may make it too laggy, but as I said it is by design.

I am not a huge fan of awp maps but they are fun on occasion and I thought all the others I have seen were very simple, so I made one with lotsa eye candy. Heh also makes a good practice map with bots, which I need because I suck with that gun.

On a side note, making this map gave me a wicked idea for a hostage rescue map that I'm currently working on, it should be totally sic if I can pull it off.
Posted by Gwil on Thu Mar 3rd 2005 at 4:25am

Fine, I'll tell you just because I'm sick and have nothing better to do. You're being stupid by being a flagrant jackass. You came in here with no knowledge of the game you were talking about, and abused it and the mapper himself. Congratulations, you're an ass.

I'm going to go throw up some now.
??

Where did that come from? - what Orph has to say is perfectly true, it is a bit shabbily made and simplistic, cover and useful architecture are relevant to all games :smile: All i was saying was the gameplay was maybe not worth commenting on for someone like Orph who doesn't play CS.

Just be careful how and who that motormouth is dispensed on, Orph has wise words for all mappers on all games.
Posted by Joe-Bob on Thu Mar 3rd 2005 at 4:12am

Fine, I'll tell you just because I'm sick and have nothing
better to do. You're being stupid by being a flagrant jackass. You came
in here with no knowledge of the game you were talking about, and abused it and the mapper himself. Congratulations, you're an ass.

I'm going to go throw up some now.
No knowledge of the game itself? He knew enough to know that it
isn't fun to sit around forever until someone stands up from sheer
boredom. I don't know how many overlays I can attach to a surface
before BSP refuses to compile, but does that mean I can't give people
ideas when they ask for them? Not knowing a few little details
doesn't mean much, especially when your advice is relevent to the
entire FPS genre.

Anyway, you're really going to have to think of a way to lure players from both sides out of that building.
Posted by French Toast on Thu Mar 3rd 2005 at 4:02am

Fine, I'll tell you just because I'm sick and have nothing better to do. You're being stupid by being a flagrant jackass. You came in here with no knowledge of the game you were talking about, and abused it and the mapper himself. Congratulations, you're an ass.

I'm going to go throw up some now.
Posted by Orpheus on Thu Mar 3rd 2005 at 1:59am

<DIV class=quote>
<DIV class=quotetitle>? quoting Gwil</DIV>
<DIV class=quotetext>You can't heal in CS :smile: especially with AWP's :wink: No disrespect Orph, but it looks you havent/dont play counter strike, so it's probably best to stay away from this one! </DIV></DIV>

i guess you're right. i still cannot fathom playing something this absurd.. oh well, if i cannot give good advice cause the mod doesn't support it then i think i will avoid commenting further.

is this true for ALL cs or just this stupid one?
and, when has being disrespectful stopped anyone from telling it like it is? if i am doing something stupid, you damned well better tell me so. :/
Posted by Gwil on Thu Mar 3rd 2005 at 1:55am

You can't heal in CS :smile: especially with AWP's :wink: No disrespect Orph, but it looks you havent/dont play counter strike, so it's probably best to stay away from this one!
Posted by Orpheus on Thu Mar 3rd 2005 at 1:42am

on a constructive note: couldn't you encourage people to move around? say, make the area slightly radioactive so they lose health points, and must seek out healings to remain alive?

or have trigger_kills in any area someone would likely camp in?

the idea of every member who joins setting up house and waiting for a dumb s**t to poke his head out is absurd. :sad:
Posted by French Toast on Thu Mar 3rd 2005 at 1:39am

Well, I'm ready to give the first positive feedback. While I hate AWP maps, most look like they take a good 5 minutes to make. At least you have put some effort into this one to make it look nicer. The only way to make it more interesting is to make a way to get to the other building, that way more creative people can rush it and flash etc. etc. and so on and so forth and such.
Posted by Orpheus on Thu Mar 3rd 2005 at 1:35am

<DIV class=quote>
<DIV class=quotetitle>? quoting ReNo</DIV>
<DIV class=quotetext>Oh it isn't an official gamemode or anything thankfully, but its a really popular custom type that loads of people make.
</DIV></DIV>
i hope its ok if i pass on this one then.. sounds to me like a bunch of player minded people trying to map.. :sad:
Posted by ReNo on Thu Mar 3rd 2005 at 1:30am

Oh it isn't an official gamemode or anything thankfully, but its a really popular custom type that loads of people make.