Final Project in Environmental Design for school. Based on Rivendell. Current shots have absolutely no texturing done on anything. I"ll repeat. The current shots have absolutely no texturing done on anything at all. Everything is just temporary texturing for marking out and laying out stuff. Have about 2 weeks to finish. I am responsible for everything except for the interior large building. Everything will be 100% custom made. Enjoy.
I'd suggest you make some grass clumps or at least have some extra detail around the pillar bases touching the ground, they look quite dull and soooo early-2000's :wink:
we'll see when its all done if I send it to you for critique before the
final release :smile: Its hardly up to par of what I wanted for it, however
since this is my first map on the UT engine who cares!
Some images in this post have been automatically down-sized, click on them to view the full sized versions:
Only picture I"ll show until the rest is completely done. All textures,
models, terrain and lighting done by me save the skybox (I havn't
gotten to painting my own yet)
Posted by G.Ballblue on
Tue Jun 7th 2005 at 2:58am
Looks a bit like your 2004 comp map, fairytale :razz: Don't know why though...
The only thing I would suggest, is that 2 of those screenshots,(5 and 6) the hills and river look a little jagged -- see if they can be smoothen out. :wink:
I agree that the original UT was the best, but I've enjoyed them all
personally. I didn't notice much difference between 2003 and 2004, and
I don't see why anybody would unless they were fairly hardcore into it.