co_paragon_beta by Minotaur0

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Map Description

This co_ map has been done for quite a long time and Im now releasing its first beta. I guess its ok graphically but still needs lots of layout tweaks. So Im posting it here for feedback (as I said gameplay wise specially). If I feel it plays well I may be submitting it to the NS team so lets test it out guys :)~

Thanks:
Jezpuh (tweaked some s**t here and there)
Fergo (compiled the map)

Discussion

Posted by Windows 98 on Tue Jun 21st 2005 at 2:12am

Oh Snap
Posted by Andrei on Sun Jun 19th 2005 at 10:54am

It's weird how i've never seen an ugly Natural Selection map. That means, unfortunately, that this doesn't stand-out much from the others. It's very good none-the-less.
Posted by Minotaur0 on Sat Jun 18th 2005 at 6:01pm
[Author]

Yeah, marines cant use them (they can enter but they cant "climp up" walls :) )
Posted by Forceflow on Sat Jun 18th 2005 at 5:29pm

Do you have those special vents only small aliens (skulks e.d) can use ?
Posted by MJ on Sat Jun 18th 2005 at 8:31am

Might be a little to open for skulks to get owned by marine fire. Looks great.
Posted by DonJuan on Sat Jun 18th 2005 at 8:18am

Well it sure looks sexy as hell. but there's definitely a 'seen it before' quality to it - i'm not sure if it's more total recall or doom 3. i know that's not too helpful, but as long as there are some unique areas, this map looks great.