This is a small hostage rescue map, with some very dark areas. I recommend disabling player identification by name to increase tension.
The bots' .nav file has been created and tweaked, but the map is a lot more fun playing with humans.
Discussion
Posted by AbuHamster on
Wed Jul 27th 2005 at 12:42pm
[Author]
People shooting around in the dark is entirely the idea. It's chaotic and confusing, just as combat should be.
There is some light, and a skillful player can stealthily avoid the light and punish the more foolish player. The map definitly rewards carefulness and punishes clumsiness.
Nightvision helps here, but does not make you over-powerful.
Screenshots size is okay, but they are very very dark. You have to have more lights in a multiplayer map, otherwise, people would be shooting around in the dark.
For single-player maps, it's somewhat more acceptable for a darker map, because the pace is slower.
Posted by AbuHamster on
Tue Jul 26th 2005 at 11:02pm
[Author]
Ah you're right.. I thought this site automatically resizes them.
Try my website link ('read more') - are the pictures on there ok?
Posted by Underdog on
Tue Jul 26th 2005 at 10:48pm
Screens are to big, I can only see a corner of each. Can you post something I can view please?