Myhouse by gorami

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Map Info

Map Description

Well the name sort of gives it away generally this map is only for a maxium of probably round 4ish players.Quick close combat like the 9mmar,shotgun and some crowbar crazyness.

Discussion

Posted by gorami on Fri Feb 3rd 2006 at 6:53pm
[Author]

Thanks for the advice orpheus being helpful for ones works a treat HLCC.Prefer it to q2beaver thanks.
Posted by gorami on Wed Feb 1st 2006 at 11:51am
[Author]

You are so mean orpheus and you probably wont get of my back till i start making amazing maps like you. But hey i dont get payed to do this iam just so keen on editing
Posted by Andrei on Tue Jan 31st 2006 at 11:04am

You live in a bathroom :S (that's what the walls remind me of) ?
Posted by Orpheus on Mon Jan 30th 2006 at 11:30pm

Zoners has the newest, and best tools for compiling HL1 maps.
I might also suggest using either a good batch compiler, or HLCC.

Any decent batch compiler can be made by a competent mapper. HLCC is just as good, but can be used by any mapper, competent or n00b. Zoners can be obtained here and so can HLCC. Both are in the files section.

Image content, looks awful.
Posted by ct44 on Mon Jan 30th 2006 at 6:41pm

Worldcraft?
Posted by gorami on Sun Jan 29th 2006 at 10:29pm
[Author]

Its a halflife and quake compiler why what do you use for halflife.
Posted by ct44 on Sun Jan 29th 2006 at 6:30pm

What is q2beaver?
Posted by gorami on Sun Jan 29th 2006 at 5:34pm
[Author]

As you can see i do use alot prefabs and when i start making mapping again. I will know to be more creative but i cant get q2beaver to work with xp.
Posted by ct44 on Sun Jan 29th 2006 at 1:54pm

Hey, i liked your level 1st one ive played of urs.
but i can see what people mean about your use of prefabs, textures, and bad arcetecture.
but there is fun to be had in this map me and my pals enjoyed it anyway.
:)
Posted by MJ on Sun Jan 29th 2006 at 1:48am

Wow.... :/