Well.. I've noticed that almost all lag disappears when I run a full
compile.. However, with the current version of Toxicity that takes
20-35 minutes and I don't have the patience to do that every time I
change something >.> I may add the Incinerator room back to
Toxicity.
Perhaps the lag was caused by my construction method -- creating a base
hallway section and then simply modifying it and placing dozens of
cloned sections throughout the level to form the layout. Incredibly
lazy, but it works.. for the most part. :O
As for the link, it's "hosted" by deviantART.
The Incinerator