small village on the outskirts of Neu Ulm, trying to capture the feel of it....coming along slowly, as i find myself growing tired of old ideas etc....but it will be finished....**crosses heart
I agree with Reno. Things need to look a little more organic, and using displacments can easily do that. I love displacements, and find myself using them quite a bit for things other than terrain. You could make some very sween bomb craters in the road that would add to the realism. When I get home, I'll post a little shot of a crater I recently created from displacements.
I'm finding that in the second and third screenshot you are making the roofs way too tall. They look far too steep, and unbelievable for me.
How about making some of the roads into displacements? I mention in AtM's new map thread about making roads more interesting, and I think yours could benefit from it too. Maybe also make a new blend material for the roads, using your current road materials and some other dirt/mud material, and that should let you break up the repetition too.
The brick house in the first shot looks too repetitive and simple for my liking. Could really use some texture variety, overlays, damage, architectural detail, or whatever, just to break up those big brick surfaces.
Obviously lighting needs a bit hike in quality, but I think doing so will make things look a lot sexier. It's coming on nicely anyway though, keep it up mate.
Fast compiles, never give you a definitive outlook on maps Doc. If the machine is superior, do a full/final compile before you despair.
no despar bud, and i realize the fast compiles are like "checking the skin coat on drywalll", i was just simply literally "stunned".....i knew it would be better, i just never fathomed how much......wow...
i did a fast vis compile on this last night, on my wifes new pc....damn. that was a mistake....im contemplating comandeering her computer till i get this finished.... (im king in my castle, i can do that.... :wink: )
the graphics difference was phenominal....friggin made me rethink this whole damn map....what a &^%#%^(^%$^&* ...........
to be continued...
Doc B... :dodgy:
Posted by Dr Brasso on
Tue Feb 28th 2006 at 2:16am
[Author]
no linkage sir, you have not lost your mind.... :wink: ***see above
as for the avatar, i found it hilarious, but yes, you are correct, the luster had worn off already....the search continues...