de_malta by SpiKeRs

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Map Info

  • 0 ratings
  • 5099 views
  • 1025 downloads
  • added Sun Aug 13th 2006
  • updated Mon Oct 27th 2025
  • more content for: Counter Strike Source

Map Description

A small map inspired by a holiday to Malta. The counter-terrorists must defend the church and the surrounding town against terrorists. Very colourful map, If you include the failed first attempt at it (didnt like the original concept so scrapped it) its been on the go for nearly a year (with the odd two month break here and there :) )

Discussion

Posted by G4MER on Thu Apr 13th 2006 at 1:42pm

no the goggles are way green, like neon green.. thats not from the goggles.. so Orph your right on..
Posted by Orpheus on Thu Apr 13th 2006 at 12:24pm

Captain P said:
That green light probably comes from the night goggles. :razz:
Shows my f**king ignorance in all its glory doesn't it?

Seriously though, I thought the casket/crypt image looked very nice tinged in green.

The rest... was iffy.

Besides, who takes screens with their goggles on anyway? Pretty silly, but it might explain why I didn't catch on.

shrugs
Posted by Captain P on Thu Apr 13th 2006 at 7:34am

That green light probably comes from the night goggles. :razz:

Overall, looks pretty decent to me. I've got a few grips, namely that the inside parts feel a bit small and too straight/uniform (everything 90-degree, even prop placement). The outside parts, the last two shots especially, feel pretty dusty which is a good thing I think, but they're close to looking monotome concerning colors used. And again, they feel a bit too uniform, too clean.

Other than that, it looks like a solid theme, keep it up! :smile:
Posted by Orpheus on Wed Apr 12th 2006 at 11:28pm

If however you want the green tinge, you can put a light entity over the room and set it to a very faint green lumen's.

I concur that the lights on the wall look bad in green but the crypt would look neeto remaining slightly green.
Posted by reaper47 on Wed Apr 12th 2006 at 10:56pm

Looks nice so far. I don't like the green lighting. It looks like it's just there for the sake of it and that's always a bad thing.