Inspiration can come from anywhere. in the case of this map, it was a song that recalled a childhood memory: Jazz Jackrabbit, and the world Medivo. Medivo was this red planet, the third level of the first episode, that was like a planet going through an industrial revolution but still clinging to medieval architecture -- it's a bunch of castles made of blood-red slabs of rock that are filled with lava, flying swords, spikes, swinging balls on chains, and stainless steel pipes. The castle the game is set in is enduring a strong thunderstorm.
This map is set on my own little version of Medivo, using mostly standard textures. Like the original, it's a castle filled with lava and machinery. Unlike the original, it's 3D.
Lemme know what you think.
UPDATE 5/26:
MASSIVE redesigning. As polies began to surpass the 2,000 mark I had to delete rooms and objects.
The map is now set in some sort of monastery, with a couple of secrets and authentic gregorian chants emanating from "holy" places.
It also utilizes a nice lightning effect that creates images of the stained glass on the floor whenever lightning flashes, as shown in Pic 1.