maxplayers set to 32CRAP.. I guess CSS is crap.. I cant use this great new tool to map with for CSS.. that sucks.. fuckin steam.
Heap: 256.00 Mb
Parsed 359 text messages
Couldn't find custom font file 'resource/HL2EP2.ttf'
Couldn't find custom font file 'materials/vgui/fonts/buttons_32.vbf'
execing config.cfg
Can't use cheat cvar cl_upspeed in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_forwardspeed in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar cl_backspeed in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar dsp_dist_max in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar dsp_dist_min in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_ambientfraction in multiplayer, unless the server has sv_cheats set to 1.
1 CPU, Frequency: 2.0 Ghz, Features: AuthenticAMD SSE SSE2 MMX 3DNow RDTSC CMOV FCMOV
execing valve.rc
execing game.cfg
Network: IP 24.28.176.161, mode MP, dedicated No, ports 27015 SV / 27005 CL
Spawn Server mirror
Error: Material "mqbumpmap/reflectiveglass001" uses unknown shader "lightmappedreflective"
Begin loading faces (loads materials)
End loading faces (loads materials)
execing skill1.cfg
Executing listen server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Attempted to create unknown entity type func_reflective_glass!
Can't init func_reflective_glass
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
32 player server started
couldn't exec listenserver.cfg
Attempted to create unknown entity type func_reflective_glass!
Can't init func_reflective_glass
Client "{NW}Conman" connected (127.0.0.1:27005).
Connected to 127.0.0.1:27015
Adding master server 69.28.140.247:27011
Adding master server 68.142.72.250:27011
Counter-Strike: Source
Map: mirror
Players: 1 / 32
Build 3531
Server Number 1
No pure server whitelist. sv_pure = 0
CAsyncWavDataCache: 0 .wavs total 0 bytes, 0.00 % of capacity
Initializing renderer...
Connection to Steam servers successful.
VAC secure mode is activated.
{NW}Conman connected
Game will not start until both teams have players.
Scoring will not start until both teams have players
--- Missing Vgui material vgui/resource/icon_newfolder
Game will not start until both teams have players.
Dropped {NW}Conman from server (Client timed out)
Disconnect: Client timed out.
Disconnect: Client timed out.
couldn't exec userconfig.cfg
Host_WriteConfiguration: Wrote cfg/config.cfg
couldn't exec userconfig.cfg
Host_WriteConfiguration: Wrote cfg/config.cfg
In Hammer for counter strike:source I have found a entity "Func_reflective_glass". How I can use this entity in CS:S? Sorry, my English is bad:)
You can't use it in CS:S. It's only available for games that run on the Orange Box version of Source. --Darthkillyou 16:11, 18 Dec 2008 (PST)
"lightmappedreflective"
{
"%tooltexture" "dev/flat_normal"
"$refracttexture" "_rt_WaterRefraction"
"$refractamount" "0"
"$refracttint" "[.5 .5 .6]"
"$reflecttexture" "_rt_WaterReflection"
"$reflectamount" "0"
"$reflecttint" "[1 1 1]"
"$fresnelpower" "0"
"$minreflectivity" "0.8"
"$maxreflectivity" "1.0"
"$normalmap" "dev/flat_normal"
"$surfaceprop" "glass"
"$bumpframe" "0"
}
Is that what I need to make?
Sehnsucht said:I know how to google. I wasn't born yesterday. That's what I mean when I said I just found out about it but my questions remain valid.
http://www.google.com/search?q=Func_reflective_glass&rls=com.microsoft:en-us&ie=UTF-8&oe=UTF-8&startIndex=&startPage=1
Muhnay said:Holy sh*t! No one posts all night, then 1 within the past hour and another post while I first typed this one. Anyway yeah, no longer a need to use camera/monitors anymore apparently. Look at this Muhnay.
How I did mirrors was I used the CAMERA and the screen brush and made them that way.