Many players ask me to remake dm_runoff, i've looked at dm_runoff_tunnel, and pipeline_runoff to give me an idea....
I use the pipeline runoff map tunnel design.....
P.S i did this by using the original dm_runoff, not pipeline_runoff......
Since there is a new bunker available (the tunnel), i got rid of the nuclear siren alert..... I'ved raised the door closing sound, you can here it everywere in the map..... So the timing is reduced wen the doors start to close... Either hide in the big bunker or the tunnel bunker.....
The sky is more realistic.....
2 RPG's, 1 under water in the tunnel, and the other one is on top of a contaner......
He didn't "add a tunnel" at all, just allowed access to it! All you need to do is noclip in the ORIGINAL map and you'll see the tunnel in it, just blocked off (who knows why).
You dont like it, its okay
players love it that the only importance for me....
about the alarm, lollllllllllllllll, no its not a result about the ripping appart....there were 2 places were that dam sound was, 1 in the building near the trigger to turn it on, and the other one was outside it had a distance for for for about 3840 in distance if a remember correctly
yes i wanted to get rid of them (those alarm sound) and i did......
remember its just a dam game........
if you dont want anybody to download from here just say so....ill arrange that...........
HL2DM pro surely has permission, they're even listed at the Steam official site on the game stats page.
So I downloaded it. "The sky is more realistic..... " - are you kidding? As I wandered around I looked up and thought "what the hell, Valve made a pretty bad choice for the sky" and then I come to find out it was you. Have a look. The sky you use is pink and orange all over. Next time also adjust the lighting, because it still matches "bright sunny day".
Performance was god-awful. I don't know how - by adding a tunnel - you totally wrecked performance, but you managed it.
Speaking of the tunnel, is this just about all that's your work? You might want to learn some basics like alignment - several lights and decals I saw were placed very half-assedly, two feet closer to one wall where it should have been centered.. I saw that all over.
Also you managed to break the missile-imminent alert sounds (that beeping across the whole map) - I'm sure you'll play this off as "I wanted to get rid of them" but I'm sure it's just a result of the ripping-apart.
Summary: Adds a tunnel, ruins the sky, KILLS performance.
Tommytoy: Your reasoning is like, once sued by the RIAA for downloading music, saying "What? It's just music". Or getting caught ripping or downloading movies because "What? They're just movies". Valve spent time on these maps, they haven't given you permission to steal their work and publish it modified.
Omegaslayer: I believe you're wrong there. Valve doesn't even let you use CS:S models in an HL2 mod. They aren't in any way at all giving permission for you to decompile their maps, which is FAR from going so far as to modify and release them publicly.
Orph:
Nice idea.. but can't admins delete maps?.. What happened to your admin status, actually?
Posted by omegaslayer on
Mon Aug 21st 2006 at 1:59am
Midk, its only illegal if tommytoy makes money off of it, then its illegal. But hes clearly not redistributing it in a mod thats making money, so I really don't see any problem with it.
MidK... If you want to make a map less noticeable just download it and rate it a "1"
It will move so far down the list that no one will ever see it again.
This guy has already been advised that this site doesn't tolerate "borrowed" content. If he cannot abide the rules, the least we can do is use the rules against him.
Be sure to download this map before you rate it!!!
Midk remember this is ONLY a game, players ask me some thing because they like to play...(this is not the secret in the caramilk) every does this...... every server admin aprreciate what i do all the players appreciate it to....
this is only a game, im not taking food from somebodys refrigerator.....
i give my clients what the want and they like it....... we PLAY a GAME thats it......
dm_lockdown is included with the SDK for users to see how they achieved some things. They are releasing its content to the public for a "reference" map, just like they did with some HL2 maps and CS:S/DOD:S maps.
Decompiling - taking apart - maps that Valve has not given you permission to use in any way is, as far as I know, against the law - it's Valve's work, and they have not given it to you. You're ripping their work open to use parts or all of it.
I'm really curious as to the legality of this, and it should probably be removed from here or reported to Valve along with a few of his other rip-aparts (two modified versions of Overwatch, etc).