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                        Posted by WizardExt on 
    Tue Dec 9th 2003 at 4:28pm
                     
                    
                 
                
            
            
                
    
            6 posts
        21 snarkmarks
        Registered: 
    Sep 3rd 2003
                            Location: Sweden
             
                
                        Taken from Rust site:
"You will need to convert these images to 24-bit compressed TGA, and then also convert them to 8-bit uncompressed BMP format before you can use them with Half-Life."
How do I convert/save my files to 8-bit uncompressed BMP through Adobe Photoshop or Bryce?
                                    
             
        
            
            
                                     
                                
                    
                        Re: Environment Maps.
                        Posted by Dr Brasso on 
    Tue Dec 9th 2003 at 5:45pm
                     
                    
                 
                
            
            
                
    
            1878 posts
        198 snarkmarks
        Registered: 
    Aug 30th 2003
                    Occupation: cad drafter
                            Location: Omaha,NE
             
                
                        set yer parameters before you save it as a bitmap....easy.....unless i dont understand the question fully...
Doc Brasso... :dodgy:
                                    
             
        
            
            
                                     
                                
                    
                        Re: Environment Maps.
                        Posted by Dr Brasso on 
    Tue Dec 9th 2003 at 5:50pm
                     
                    
                 
                
            
            
                
    
            1878 posts
        198 snarkmarks
        Registered: 
    Aug 30th 2003
                    Occupation: cad drafter
                            Location: Omaha,NE
             
                
                        ahhhhh...that never even occured to me.... :heee:
Doc Brass.. :dodgy:
                                    
             
        
            
            
                                     
                                
                    
                        Re: Environment Maps.
                        Posted by Dr Brasso on 
    Tue Dec 9th 2003 at 6:02pm
                     
                    
                 
                
            
            
                
    
            1878 posts
        198 snarkmarks
        Registered: 
    Aug 30th 2003
                    Occupation: cad drafter
                            Location: Omaha,NE
             
                
                        well done gorby.... :wink:
Doc Brass... :dodgy:
                                    
             
        
            
            
                                     
                                
                    
                        Re: Environment Maps.
                        Posted by Gorbachev on 
    Wed Dec 10th 2003 at 4:52am
                     
                    
                 
                
            
            
                
    
            1569 posts
        264 snarkmarks
        Registered: 
    Dec 1st 2002
                            Location: Vancouver, BC, Canada
             
                
                        HAHAHA....ME...haha cough cough
Sorry, no actually I'm using XP with a theme applied to it. pats themeXP
And check the steps again, I solved your issue about the 8-bits.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Environment Maps.
                        Posted by Sinner_D on 
    Thu Dec 11th 2003 at 5:21am
                     
                    
                 
                
            
            
                
    
            376 posts
        115 snarkmarks
        Registered: 
    Oct 11th 2002
                    Occupation: Freelance mapper
                            Location: Sandiego, CA
             
                
                        wizard, i too have noticed that my photoshop wont save bmpfiles in 8bit format, which is why i keep MSpaint around, you can load images into that then save as in that prog to convert to 8bit.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Environment Maps.
                        Posted by Cash Car Star on 
    Thu Dec 11th 2003 at 8:43am
                     
                    
                 
                
            
            
                
    
            1260 posts
        345 snarkmarks
        Registered: 
    Apr 7th 2002
                    Occupation: post-student
                            Location: Connecticut (sigh)
             
                
                        The first of Gorb's pictures is the super important one. Once that is set, you should be able to save in 8 bit just fine.
Also, the bmp's are only useful for the software people I believe. So it's not too pertinent, you can more or less ignore em these days. With current acceptable r_speed limits, the software people already have a problem. If there's no skymap correctly set up, the game will simply revert to 2desert, which isn't great looking, but software people are hardly concerned about a visual feast.