dm_subculture

dm_subculture

Re: dm_subculture Posted by Hench on Sat Mar 18th 2006 at 1:03am
Hench
38 posts
Posted 2006-03-18 1:03am
Hench
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38 posts 64 snarkmarks Registered: Nov 11th 2003
Hi guys

I`m almost done with a new map and I would love to hear some feedback (positive or negative all are welcome :smile: )

sorry , no screenies for now :/ but here is the link : http://www.henchmansion.com/temp/dm_subculture_b1.zip

the setting of the map is ... erm well kinda a fantasy underground bunker/facillity

It is no way a realistic map :smile: but for me goes : i like fast medium sized maps wich are fun to play , so i try to make maps this way.

If you like that kind of maps too, plz try this one and let me know what u think of it

grtz, Henchie

<div class="abouttext">Message submitted 3 minutes after original post:</b></div>
btw....

I started all over with this map , the comments on the maps page are old :smile: (and the old screenies i just deleted..)
Re: dm_subculture Posted by Orpheus on Sat Mar 18th 2006 at 2:07pm
Orpheus
13860 posts
Posted 2006-03-18 2:07pm
Orpheus
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I noticed, 13 hours and no comments. So I clicked the download link and.... It borked.

Perhaps a better download location is in order.

Screenshots will at least get you some feedback. I suggest you post some "optimized" ones soonish.

[edit] download finally established. Man, what a sucky connection. I will try to post some comments later.

If its critique worthy, I will post one. The price is one map rating. You will need to download one of my maps and rate it.

The best things in life, aren't things.
Re: dm_subculture Posted by Hench on Sat Mar 18th 2006 at 2:41pm
Hench
38 posts
Posted 2006-03-18 2:41pm
Hench
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38 posts 64 snarkmarks Registered: Nov 11th 2003
Heheheh ok deal orpheus :smile:

(but i only can find hl1 maps of you is that right ?)
Re: dm_subculture Posted by Orpheus on Sat Mar 18th 2006 at 2:56pm
Orpheus
13860 posts
Posted 2006-03-18 2:56pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Right. Nothing HL2 has been released to date.

I have a rather busy day so it could be a while... No promises.

The best things in life, aren't things.
Re: dm_subculture Posted by Hench on Sat Mar 18th 2006 at 3:03pm
Hench
38 posts
Posted 2006-03-18 3:03pm
Hench
member
38 posts 64 snarkmarks Registered: Nov 11th 2003
:biggrin:

in the mean time i added some screenies of mine

(btw your hl1 map(s) look great !)
Re: dm_subculture Posted by Orpheus on Sat Mar 18th 2006 at 3:10pm
Orpheus
13860 posts
Posted 2006-03-18 3:10pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Hench said:
(btw your hl1 map(s) look great !)
Fibbing isn't going to sway me bud.
I will look ASAP.

The best things in life, aren't things.
Re: dm_subculture Posted by G4MER on Sat Mar 18th 2006 at 3:30pm
G4MER
2460 posts
Posted 2006-03-18 3:30pm
G4MER
floaty snark rage
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Umm im confused now?
Re: dm_subculture Posted by ReNo on Sat Mar 18th 2006 at 4:35pm
ReNo
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Posted 2006-03-18 4:35pm
ReNo
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Hey hench mate, I'll try and have a run through this some time soon and give you my thoughts :smile: And don't mind Orph's last comment, he never was comfortable with people complimenting his maps :wink:
[img]http://card.mygamercard.net/sig/Default/reno84.png[/img]
Designer @ Haiku Interactive | ReNo-vation.net
Re: dm_subculture Posted by Hench on Sat Mar 18th 2006 at 4:45pm
Hench
38 posts
Posted 2006-03-18 4:45pm
Hench
member
38 posts 64 snarkmarks Registered: Nov 11th 2003
shy boy ? :smile:
Re: dm_subculture Posted by Orpheus on Sat Mar 18th 2006 at 10:14pm
Orpheus
13860 posts
Posted 2006-03-18 10:14pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
DM_Subculture Critique

The best things in life, aren't things.
Re: dm_subculture Posted by Hench on Sun Mar 19th 2006 at 7:34pm
Hench
38 posts
Posted 2006-03-19 7:34pm
Hench
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38 posts 64 snarkmarks Registered: Nov 11th 2003
WOW !!

you sure took your time for it (thanks !!!) i will take the screenshots as a guide to improve it . I`m myself not really proud at the lightning maybe i better use light spots more often

btw too HL1 style i take as a compliment (for this map) :smile:
Re: dm_subculture Posted by Orpheus on Sun Mar 19th 2006 at 7:39pm
Orpheus
13860 posts
Posted 2006-03-19 7:39pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Hench said:
you sure took your time for it (thanks !!!)
Where do you live? This I assume is a compliment since you said thanx but, it reads "I took my time" meaning "to long"

Or,

"You took your time" meaning "Attention to detail"

Glad you liked it. Now, go find one of my maps and download it for a rating. :smile:

The best things in life, aren't things.
Re: dm_subculture Posted by Hench on Sun Mar 19th 2006 at 7:58pm
Hench
38 posts
Posted 2006-03-19 7:58pm
Hench
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38 posts 64 snarkmarks Registered: Nov 11th 2003
im from holland

and it was a compliment yeah :smile:
Re: dm_subculture Posted by Orpheus on Sat Mar 25th 2006 at 12:56am
Orpheus
13860 posts
Posted 2006-03-25 12:56am
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Where is my map rating?

The best things in life, aren't things.
Re: dm_subculture Posted by Juim on Sat Mar 25th 2006 at 1:04am
Juim
726 posts
Posted 2006-03-25 1:04am
Juim
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726 posts 386 snarkmarks Registered: Feb 14th 2003 Occupation: Motion Picture Grip Location: Los Angeles
Orpheus said:
Where is my map rating?
Not to derail the thread, (Nice critique there btw, love the web album thingy, and all valid remarks), but how about a hl2DM map from you now Orph. You seem ready. (perhaps a new thread in general section to address this?)
Re: dm_subculture Posted by Orpheus on Sat Mar 25th 2006 at 1:47am
Orpheus
13860 posts
Posted 2006-03-25 1:47am
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Dude, I have so many ideas for a map that its amazing, even to myself but..

I just got in from a 5 day series of runs. I am so tired its sickening but, this is the busy time and I must contend. Also, being on 56k has disheartened me to the point to where making a map, but never being able to play it to test even its construction aspects is sad.

Lastly, HL2 got boring with the 4,000th or perhaps the 5,000th toilet toss in my face. :cry:

I have however been giving thought to making something. A map named Killbox_Canyon. It would combine my worse idea for maps "Killboxes" with my hardest making idea, "Rocks"

The idea of a box canyon intrigues me. It might encourage me to do it. Also, the idea of making a map theme I hate, just to prove that a box can be pretty, is also a motivation.

The best things in life, aren't things.
Re: dm_subculture Posted by Hench on Sun Mar 26th 2006 at 5:05pm
Hench
38 posts
Posted 2006-03-26 5:05pm
Hench
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38 posts 64 snarkmarks Registered: Nov 11th 2003
i was sick this week (no s**t !) btw when i`m gonna rate your mappies , then it will be screenshot ratings (i dont have HL1 installed) does they count too?

/edit : mmm just wanted to give double trouble an 8 (nice piccy) then i noticed : do not rate this map unless you have actually played it!

what now ? :smile:
Re: dm_subculture Posted by Orpheus on Sun Mar 26th 2006 at 5:11pm
Orpheus
13860 posts
Posted 2006-03-26 5:11pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Not really. Its actually against the rules.

Glad to have helped none the less. Go spruce your map up a bit. :smile:

The best things in life, aren't things.
Re: dm_subculture Posted by Hench on Sun Mar 26th 2006 at 5:37pm
Hench
38 posts
Posted 2006-03-26 5:37pm
Hench
member
38 posts 64 snarkmarks Registered: Nov 11th 2003
its clear that you have mapping skills so i`m sure :one day there will be a hl2 map of you for me to rate :smile: (btw do like i do: dont put in toilets to throw i dont like that myself...noobish gameplay :sad: )

k, and now im gonna spruce ? my map up its time for a release soon!!!

(btw spruce ... ?!? im dutch(no my name is not Van Buren :smile: ) so that is a new word to me :smile: , never to old to learn hehehe)
Re: dm_subculture Posted by Orpheus on Sun Mar 26th 2006 at 5:46pm
Orpheus
13860 posts
Posted 2006-03-26 5:46pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Spruce

Look for anything that means to make pretty/nice/enhanced.

The best things in life, aren't things.
Re: dm_subculture Posted by Hench on Wed Mar 29th 2006 at 9:09pm
Hench
38 posts
Posted 2006-03-29 9:09pm
Hench
member
38 posts 64 snarkmarks Registered: Nov 11th 2003
beta 2 is done : http://www.henchmansion.com/Henchmapsion/hl2maps/dm_subculture_b2.zip

i would love to hear some gameplay feedback !

grtz, Henchie
Re: dm_subculture Posted by Orpheus on Sat Apr 15th 2006 at 8:50pm
Orpheus
13860 posts
Posted 2006-04-15 8:50pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
sighs deeply and puts on fatherly charm

Master Hench, its never wise to release a map without a readme text, or in such a text to forget those who got you to this glorious stage in your career.

/me looks at map now.
Re: dm_subculture Posted by Orpheus on Sat Apr 15th 2006 at 9:09pm
Orpheus
13860 posts
Posted 2006-04-15 9:09pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Connectivity is great.
Ladders still malfunction but, are serviceable.
Items are heavy. I think to heavy but I know some who like it so.
My only complaint. The lighting doesn't have enough variation to create an atmosphere. No dim spooky areas. Everything, is uniform.

Overall, a decent map. It needed another critique... Not from me but another before release.
Re: dm_subculture Posted by reaper47 on Sun Apr 16th 2006 at 6:13pm
reaper47
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Posted 2006-04-16 6:13pm
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Like Orphes said, connectivity is great. Big open spaces to jump around and good use of vertical viewpoints. I like the little "secret" areas and hidden items, they give it what I consider the "HL feel", a sense of exploration

Texturing is well done but it's true that the Source engine is capable of more detail without any major loss in FPS. More borders for walls and especially doorways would have been nice. The lighting is great. Just the ceilings are too bright. Maybe spotlights could have been used instead of pointlights in places for more contrast.

I liked dog making an appearance. The stalker was a bit too much, though. A little gag but it somehow destroys the feeling of a real place. Also the statue has no connection to the rest of the map. I felt it being irritating because of the theme change. I know what it's supposed to be but maybe it could be a little more subtle. The statue just stands there.

The rocks near the train could use some displacements. The brush-based pipes look out of place in HL2 and should be models. The wooden structure in one of the rooms has a mis-aligned plank texture on the side and could be thinner.

I give it an 8, very good map. Don't be disappointed if a new release gets an 8 from me too, though. The theme is a bit old/HL1ish and that's probably my main complaint. Otherwise a very nice map.