Hammer snaps to the lowest grid

Hammer snaps to the lowest grid

Re: Hammer snaps to the lowest grid Posted by omegaslayer on Fri Jul 21st 2006 at 4:46am
omegaslayer
2481 posts
Posted 2006-07-21 4:46am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
There are times when I'll be mapping and (maybe) I'll hit a hot key and
hammer will suddenly make me snap to the lowest grid value (1 unit).
I'll increase the grid size to the highest, but hammer will still make
me snap to 1 unit reguarless to the fact that its suppost to snap to
every 256 units. This is really annoying when trying to do bigger grid
snaps.

The only way I can fix this by deleting all of the source SDK and re installing it (takes me about an hour to do).

Any thoughts/suggestions?
Posting And You
Re: Hammer snaps to the lowest grid Posted by Addicted to Morphine on Fri Jul 21st 2006 at 5:23am
Posted 2006-07-21 5:23am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
Does this have anything to do with it?
Valve Wiki said:
Snap Selected to Grid <Ctrl+B>
Not all objects will align perfectly to the grid, due to moving or resizing of the objects or changes in the grid size. This command will snap the bottom and left sides of the object to the grid. If more than one object is selected, the command will use the lowest to the bottom and leftmost objects to align all the objects as a single group.

<A name=Snap_Selected_to_Grid_Individually_.3CCtrl.2BShift.2BB.3E></A>
Snap Selected to Grid Individually <Ctrl+Shift+B>
Identical to Snap Selected to Grid, except that each object in the selection is snapped to the grid on its own, instead of using the bottom and left edges of the group bounding box.
Re: Hammer snaps to the lowest grid Posted by omegaslayer on Fri Jul 21st 2006 at 6:29am
omegaslayer
2481 posts
Posted 2006-07-21 6:29am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
The problem isnt where it snaps....its the fact that I change the grid
size to 256 x 256 (as in an object will snap to every 256 units) units
and hammer is STILL making objects snap to every 1 unit
Posting And You
Re: Hammer snaps to the lowest grid Posted by Addicted to Morphine on Fri Jul 21st 2006 at 7:46am
Posted 2006-07-21 7:46am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
I did some googling but couldn't find an answer, sorry. I hope someone else knows whats up.
Re: Hammer snaps to the lowest grid Posted by Crono on Fri Jul 21st 2006 at 10:55am
Crono
6628 posts
Posted 2006-07-21 10:55am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
It's because the thing is always snapped to 1 unit (otherwise you could make floating point values which aren't supported by the engine). Chances are you hit a shortcut key to turns snap to grid off.

You didn't explicitly say that "Snap was on", so I'm just pointing it out. If this is the case, give Morphine credit.
Blame it on Microsoft, God does.
Re: Hammer snaps to the lowest grid Posted by Addicted to Morphine on Fri Jul 21st 2006 at 10:58am
Posted 2006-07-21 10:58am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
Yeah that actually makes sense... with snap to grid off it just ignores the grid completely, regardless of size.

Thanks for pointing that out Crono.
Re: Hammer snaps to the lowest grid Posted by ReNo on Fri Jul 21st 2006 at 12:02pm
ReNo
5457 posts
Posted 2006-07-21 12:02pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
They changed the shortcut for toggling snap to grid to shift-w...bloody stupid shortcut to assign to it if you ask me. I use shift a lot, and I use W a lot, so inevitably accidental shift-w's also happen. Even worse is the fact that ctrl-w toggles ignore groups - a hugely useful feature, sure, but one I don't like jumping into accidentally all the damn time.
[img]http://card.mygamercard.net/sig/Default/reno84.png[/img]
Designer @ Haiku Interactive | ReNo-vation.net
Re: Hammer snaps to the lowest grid Posted by omegaslayer on Fri Jul 21st 2006 at 6:42pm
omegaslayer
2481 posts
Posted 2006-07-21 6:42pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Yeah that actually makes sense... with snap to grid off it just ignores the grid completely, regardless of size.
That was what I was looking for, and reno's suggested answer fixed the
problem (shift-w fixes the problem). Morphine's answer had more to do
with where the snapping point was (center/bottom/left).

In anycase the problem was cleared up when I hit shift-w. Who should I mark correct?
Posting And You
Re: Hammer snaps to the lowest grid Posted by Crono on Fri Jul 21st 2006 at 6:51pm
Crono
6628 posts
Posted 2006-07-21 6:51pm
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
The issue was you turned off "snap to grid". Morphine suggested that was the issue first ... everyone else just added to it with a reason why. Also, no one else marked their response as an answer.

Do you need me to tell you how to tie your shoes next, or ... ? :razz:
Blame it on Microsoft, God does.
Re: Hammer snaps to the lowest grid Posted by Addicted to Morphine on Sat Jul 22nd 2006 at 3:10am
Posted 2006-07-22 3:10am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
ReNo's answer was correct, he could repost his comment as a possible solution, or just mark the thread case closed.
Re: Hammer snaps to the lowest grid Posted by omegaslayer on Sat Jul 22nd 2006 at 5:28pm
omegaslayer
2481 posts
Posted 2006-07-22 5:28pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
The issue was you turned off "snap to grid". Morphine suggested
that was the issue first ... everyone else just added to it with a
reason why. Also, no one else marked their response as an answer.

Do you need me to tell you how to tie your shoes next, or ... ? :razz:
Im reminded of the time in Futurama when fry needed to hit a giant button the size of his head, but misses...
Posting And You