Maya models to hammer

Maya models to hammer

Re: Maya models to hammer Posted by Da11aS on Sun Oct 22nd 2006 at 6:56pm
Da11aS
9 posts
Posted 2006-10-22 6:56pm
Da11aS
member
9 posts 291 snarkmarks Registered: May 29th 2006 Occupation: Computers :P Location: USA
Just wondering if there was a way to convert maya made things into hammer?
Re: Maya models to hammer Posted by fishy on Mon Oct 23rd 2006 at 12:10am
fishy
2623 posts
Posted 2006-10-23 12:10am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
the source files for hl2 models are .smd files. to export the needed .smd files from maya, you'd need something like this.
i eat paint
Re: Maya models to hammer Posted by smackintosh on Mon Oct 30th 2006 at 2:25am
smackintosh
175 posts
Posted 2006-10-30 2:25am
175 posts 38 snarkmarks Registered: Feb 12th 2006
I've been trying for the last few weeks to do this for my
CS:S and hl2dm maps with Maya. It seems too complicated....
I can actually get the models to show up in SDK and the map, but
the textures don't work, so I get the purple checkerboard.
It will take some patience...

edit> YAY! got it to work! textures work now, but my model is 1\3
the size it should be. so, I made a tiny wooden desk and then imported it
into Garry's Mod to shoot around with the gravity gun.
Now I have to make a pool table for my map.
Re: Maya models to hammer Posted by smackintosh on Tue Oct 31st 2006 at 5:22pm
smackintosh
175 posts
Posted 2006-10-31 5:22pm
175 posts 38 snarkmarks Registered: Feb 12th 2006
this is the tutorial I used to learn how to use Prall's Exporter>

http://student.fho-emden.de/~marteppe/monogreen/otherstuff/tut03.htm

and this is what I used to compile it with>

http://www.wunderboy.org/apps/guistudiomdl2.php