Re: planes in MS3D
Posted by fishy on
Wed Nov 1st 2006 at 8:26am
fishy
member
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Sep 7th 2003
Location: glasgow
the back face of these planes are always dropped, so i made 2 seperate planes, facing opposite ways, and welded them together.
hl2 has an option for the qc file, $nocull, which allows the texture to show through to the backface, but afaik, it doesn't work with hl1.
i eat paint
Re: planes in MS3D
Posted by asterix_vader on
Wed Nov 1st 2006 at 6:36pm
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Occupation: Trying to find one
Location: Peru
oh i never thought of that.
thanks fishy!
Re: planes in MS3D
Posted by fishy on
Wed Nov 1st 2006 at 8:36pm
fishy
member
2623 posts
1476 snarkmarks
Registered:
Sep 7th 2003
Location: glasgow
no problem a_v. anyway, someone has to stop CJ getting all the snarkmarks. :smile:
i eat paint