Antlion Nest

Antlion Nest

Re: Antlion Nest Posted by Flynn on Sun Dec 3rd 2006 at 7:28pm
Flynn
454 posts
Posted 2006-12-03 7:28pm
Flynn
member
454 posts 695 snarkmarks Registered: Oct 1st 2004 Location: England
I would like to know how to make an Antlion nest like those in Half-Life 2: Episode 1. They need to be blockable and have the dust that originates from the so called "hole".
Re: Antlion Nest Posted by Stadric on Sun Dec 3rd 2006 at 8:05pm
Stadric
848 posts
Posted 2006-12-03 8:05pm
Stadric
member
848 posts 585 snarkmarks Registered: Jun 3rd 2005 Occupation: Slacker Location: Here
I believe it's a combination of
-an npc_template_maker with antlions that start burrowed
-a trigger for physics props combined with a trigger that only allows the large objects in the area to trigger it (cars, large crates, etc.)

Sounds like a great idea for a prefab.
Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying
Re: Antlion Nest Posted by Campaignjunkie on Sun Dec 3rd 2006 at 8:58pm
Campaignjunkie
1309 posts
Posted 2006-12-03 8:58pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
The dust is probably from env_dustpuff or env_steam. I'm not sure how they get the bugbait effect when it's blocked, though. It might be a new entity.