Re: Discarting weapon from a map withe editor
Posted by toni_101 on
Sun Dec 17th 2006 at 8:41pm
7 posts
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Registered:
Dec 17th 2006
Hi there!
I was just asking how can i discart a weapon from a map!
For example how can I discart the egon gun from boot_camp
The editors I have are Hammer editor and Quark.
Re: Discarting weapon from a map withe editor
Posted by fishy on
Sun Dec 17th 2006 at 10:43pm
Posted
2006-12-17 10:43pm
fishy
member
2623 posts
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Location: glasgow
You can hex edit the entities of a map and leave the mapname the same, without causing version problems. When a client connects, it takes all of the ent info from the server, not from the bsp. So even if I hex edited all of the resupply bags in 2fort to insta-gib people, the fun wouldn't start until my version was running as the server.
btw, it's 'discarding'
i eat paint
Re: Discarting weapon from a map withe editor
Posted by toni_101 on
Mon Dec 18th 2006 at 8:47am
7 posts
1 snarkmarks
Registered:
Dec 17th 2006
Thanks to Both of You
Fishy sorry for my bad english-I'm Bulgarian :smile:
Edit: Hm pls could you bold what exactly I have to delete
[]{[]"origin" "644 -184 -232"[]"classname" "weapon_egon"[]}[]
And after I delete it I have to save it .BSP again and import it to my Map folder is that right?
Re: Discarting weapon from a map withe editor
Posted by fishy on
Mon Dec 18th 2006 at 12:58pm
Posted
2006-12-18 12:58pm
fishy
member
2623 posts
1476 snarkmarks
Registered:
Sep 7th 2003
Location: glasgow
deleting all of that line will completly remove the egon.
changing "weapon_egon" to " weapon_crossbow", or some other gun/item, is also something you could consider.
i eat paint
Re: Discarting weapon from a map withe editor
Posted by toni_101 on
Mon Dec 18th 2006 at 5:28pm
7 posts
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Registered:
Dec 17th 2006
Hm there is an error when I create server with the editted map
Is says:
Mod_LoadBrushModel: maps/logo.bsp Has wrong version number (538976286) should be 30
Re: Discarting weapon from a map withe editor
Posted by toni_101 on
Mon Dec 18th 2006 at 7:44pm
7 posts
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Registered:
Dec 17th 2006
When I editted the map with XVI32 i created a server and this time it says:
FATAL ERROR:
Func_alloc: bad size: -2147483648
Re: Discarting weapon from a map withe editor
Posted by toni_101 on
Mon Dec 18th 2006 at 10:23pm
Posted
2006-12-18 10:23pm
7 posts
1 snarkmarks
Registered:
Dec 17th 2006
Million thanks!!!
Changing EGON with AAAA = success :smile: