Trouble doing a HL1 LAN game

Trouble doing a HL1 LAN game

Re: Trouble doing a HL1 LAN game Posted by half-dude on Thu Jan 18th 2007 at 3:10am
half-dude
580 posts
Posted 2007-01-18 3:10am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Hey all it's me! :leper: Half-dude,

I recently moved my old windows 98 into my room and set it all up. Thats right, I have two computers in my room. I did this cuz I would like to have a LAN set up. I baught some cross over cable and connected them. From there I went into the settings of my LAN NIC cards and set the IP for my host computer as

192.1.1.1 with a subnet mask of 128.128.128.0

Then I set my client as:

192.1.1.2 with a subnet mast of 128.128.128.0

From there I enabled my LAN NIC card on my host and they connected with 100 Mbps. I know they are working because I've already shared multiple files. However for some reason I cant do a LAN game between them. I can only start the server on the host computer, if I start it on the client the host computer wont see the server in the LAN list. Anyway, I'll start connecting on my client computer and after a few seconds it will abort saying something like. "Cannot connet to LAN server, Half life is restricted to class C local clients"

Do you guys know what's going on? :confused: I'll give the first one who fixes it this big tub of pop corn :popcorn:
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: Trouble doing a HL1 LAN game Posted by amanderino on Thu Jan 18th 2007 at 6:41am
amanderino
205 posts
Posted 2007-01-18 6:41am
205 posts 21 snarkmarks Registered: Nov 13th 2006 Location: United States
Are you connected through a router?
If so, you'll probably have to set the port forwarding.
Unfortunately, I don't know the ports. Valve said Steam needs 4 of them, but I've heard that it really needs more.
Re: Trouble doing a HL1 LAN game Posted by Crono on Thu Jan 18th 2007 at 6:47am
Crono
6628 posts
Posted 2007-01-18 6:47am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
He just said he's using a cross over cable, you dolt.

I don't think he's using a cross over cable AND a router though ... that would be very ... counter productive.

As for the specific problem, I'm not sure how to get that working. Are you using Steam to do this, or the HL1 retail installation? If it's the latter, I wont be able to tell you because it's been about 3 or 4 years since I've used that interface and it sounds like that's what you're using (probably because you don't own 2 copies of HL).

If it isn't the case, say so and I'll give up some suggestions.
Blame it on Microsoft, God does.
Re: Trouble doing a HL1 LAN game Posted by Le Chief on Thu Jan 18th 2007 at 8:01am
Le Chief
2605 posts
Posted 2007-01-18 8:01am
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
I had this problem when I was playing hamachi with half-life. Hamachi is basically a lan game online. So if you want to start a game you would start it like you would wih normal lan. Hamachi is good if you and your freinds share the same cd key.

Anyway, are you useing tcp/ip for your computer. I suppose you are since you have a subnet mask and shivers. It is tcp/ip isynt it?
Aaron's Stuff
Re: Trouble doing a HL1 LAN game Posted by amanderino on Thu Jan 18th 2007 at 8:07am
amanderino
205 posts
Posted 2007-01-18 8:07am
205 posts 21 snarkmarks Registered: Nov 13th 2006 Location: United States
He just said he's using a cross over cable, you dolt.
Sorry, never used one before, so I don't know how that whole thing works. All that I knew is that I can't host on my computer because of port forwarding.
Re: Trouble doing a HL1 LAN game Posted by Sodabus on Thu Jan 18th 2007 at 12:34pm
Sodabus
2 posts
Posted 2007-01-18 12:34pm
Sodabus
member
2 posts 0 snarkmarks Registered: Dec 7th 2006 Location: USA
HL is probably complaining about your IPs and subnet mask scheme.

Use a 255.255.255.0 subnet mask. You should also use standard private Class C addresses. 192.168.1.10 and 192.168.1.11 are IPs that are OK to use.
Re: Trouble doing a HL1 LAN game Posted by FatStrings on Thu Jan 18th 2007 at 4:05pm
FatStrings
1242 posts
Posted 2007-01-18 4:05pm
1242 posts 144 snarkmarks Registered: Aug 11th 2005 Occupation: Architecture Student Location: USA
i've had the same problem before, but usually not with hl1, if you change your subnet maskas sodabus said that worked for us
just to add support
Re: Trouble doing a HL1 LAN game Posted by Gwil on Thu Jan 18th 2007 at 4:31pm
Gwil
2864 posts
Posted 2007-01-18 4:31pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Hamachi is good if you and your freinds share the same cd key.
aaron_da_killa, you shouldn't be sharing the same CD key, it's illegal
and I'd prefer it if you didn't mention copyright infringment on here.
Re: Trouble doing a HL1 LAN game Posted by mazemaster on Thu Jan 18th 2007 at 7:48pm
mazemaster
890 posts
Posted 2007-01-18 7:48pm
890 posts 438 snarkmarks Registered: Feb 12th 2002
Sharing game CD's among friends may or may not be illegal, and further such copying is probably good overall for the game industry.

copyright infringement
In terms of copyright infringement, there is a strong argument to be had that such copying is exempt due to the 1992 Audio Home Recording Act, as it is private and non-commercial. Even though the AHRA has "audio" in the name, the act also specifically includes somputer software.

EULA's
Although copying likely violates the EULA, it is still probably legal. EULA's yet to be seriously tested in most courts, and where they have been tested so far, most courts have found EULA's invalid (often classifying them as contracts of adhesion).

DMCA
Circumventing copy protection may be illegal under the DMCA, but honestly the DMCA is a bunch of bull and needs to be repealed ASAP. The idea that you can be arrested for simply exposing flaws in software (even if what you plan to do with those flaws is legal) is, to me, unconsionable.

practical results
I don't have any formal evidence to back up this assertion, but I would tend to think small-scale piracy of games would actually boost sales in the long run since it gives games the best kind of exposure (recommendation from a friend, in combination with personally trying the game). This comes from personal experience where I have played some pirated games at LAN's, liked the games, and then went out and bought them.

Although there are some people who would just use the copied game and never buy it, those are the people who probably wouldn't buy the game anyways.
http://maze5.net
Re: Trouble doing a HL1 LAN game Posted by fishy on Thu Jan 18th 2007 at 8:03pm
fishy
2623 posts
Posted 2007-01-18 8:03pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
even so, I doubt that the owners of the site want to be at the cutting edge of legal arguments...
i eat paint
Re: Trouble doing a HL1 LAN game Posted by half-dude on Thu Jan 18th 2007 at 9:12pm
half-dude
580 posts
Posted 2007-01-18 9:12pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Yea, just a stright through connection.

<div class="abouttext">Message submitted 1 minutes after original post:</b></div>
Crono said:
He just said he's using a cross over cable, you dolt.

I don't think he's using a cross over cable AND a router though ... that would be very ... counter productive.

As for the specific problem, I'm not sure how to get that working. Are you using Steam to do this, or the HL1 retail installation? If it's the latter, I wont be able to tell you because it's been about 3 or 4 years since I've used that interface and it sounds like that's what you're using (probably because you don't own 2 copies of HL).

If it isn't the case, say so and I'll give up some suggestions.
No, Im not using a router. Yes, I am using the old retail HL. I would love any suggestions you have.
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: Trouble doing a HL1 LAN game Posted by Le Chief on Thu Jan 18th 2007 at 10:26pm
Le Chief
2605 posts
Posted 2007-01-18 10:26pm
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
At my house I have, 4 computers networked now. All those computers have their ip addresses on auto. Try just putting everything on auto. It works for me.

Unless you have the latest version of half-life it has absoultly nothing to do with your version of half-life. Unless the 2 games are not the same version. It is more of a problem with your networking.
Aaron's Stuff
Re: Trouble doing a HL1 LAN game Posted by Gwil on Fri Jan 19th 2007 at 1:05am
Gwil
2864 posts
Posted 2007-01-19 1:05am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Sharing game CD's among friends may or may not be illegal, and
further such copying is probably good overall for the game industry.

copyright infringement
In
terms of copyright infringement, there is a strong argument to be had
that such copying is exempt due to the 1992 Audio Home Recording Act,
as it is private and non-commercial. Even though the AHRA has "audio"
in the name, the act also specifically includes somputer software.

EULA's
Although
copying likely violates the EULA, it is still probably legal. EULA's
yet to be seriously tested in most courts, and where they have been
tested so far, most courts have found EULA's invalid (often classifying
them as contracts of adhesion).

DMCA
Circumventing
copy protection may be illegal under the DMCA, but honestly the DMCA is
a bunch of bull and needs to be repealed ASAP. The idea that you can be
arrested for simply exposing flaws in software (even if what you plan
to do with those flaws is legal) is, to me, unconsionable.

practical results
I
don't have any formal evidence to back up this assertion, but I would
tend to think small-scale piracy of games would actually boost sales in
the long run since it gives games the best kind of exposure
(recommendation from a friend, in combination with personally trying
the game). This comes from personal experience where I have played some
pirated games at LAN's, liked the games, and then went out and bought
them.

Although there are some people who would just use the
copied game and never buy it, those are the people who probably
wouldn't buy the game anyways.
What fishy said. AFAIK, HL1 operates one CD key per person. Even if
we're not big enough to attract the attention of the Valve legal
department, it is best to exercise respect of the acknowledge law,
particularly when we have people whose wages are paid are by legitimate
sales of gaming products at this site.
Re: Trouble doing a HL1 LAN game Posted by half-dude on Fri Jan 19th 2007 at 4:35am
half-dude
580 posts
Posted 2007-01-19 4:35am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Ok, well I noticed that my host computer can go into the client's folder. However the client cant go into the host computer. I turned off my WinXP firewall and that produced a different effect. Insead of my clicking on my host from my clien computer and getting "access denied" It asks me for a "network password" and gives me a space to enter one. Not sure if this has anything to do with the game not working. But this does say that they arnt really equal, my host computer obviously isnt completely open to my client and has lots of security on it that I wasnt aware of. Regardless, does anyone know how to get to the network password options?
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: Trouble doing a HL1 LAN game Posted by amanderino on Fri Jan 19th 2007 at 4:40am
amanderino
205 posts
Posted 2007-01-19 4:40am
205 posts 21 snarkmarks Registered: Nov 13th 2006 Location: United States
Crono, feel free to shoot me down again. :ar15firing:
I'm still new to the whole networking scene, so forgive me if I am wrong again.
But if you've never set up anything for a network password, it's probably still on it's default. Usually, Username: Admin, Password: password.
Re: Trouble doing a HL1 LAN game Posted by FatStrings on Fri Jan 19th 2007 at 5:01am
FatStrings
1242 posts
Posted 2007-01-19 5:01am
1242 posts 144 snarkmarks Registered: Aug 11th 2005 Occupation: Architecture Student Location: USA
turn of your window's firewall, that can cause problems with networking
Re: Trouble doing a HL1 LAN game Posted by Crono on Fri Jan 19th 2007 at 6:40am
Crono
6628 posts
Posted 2007-01-19 6:40am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
No, that shouldn't work unless that user is set up on the host computer.

In Windows 2000 and thus Windows XP User access through any means is controlled by user profiles.

When you get that prompt you can try putting in your current user password for WinXP, if it gives you an error message (sometimes it does sometimes it doesn't) you can create a new user on the XP computer and then let the Win98 computer "log on" the XP computer with that user name.

If you don't know what user XP is running under you can check the start menu where the log off option is it'll have the user name right next to it (unless you have log off in start menu disabled)

Just to note, if you're normal logged in user is "Administrator", create a new user this very moment and use them from now on. The Administrator user in WinNT/XP is akin to Unix/Linux Root account (Though not quite as powerful, yet still worse than just having admin access to the machine)

I thought you said you had things working in file sharing.

I've also found there are anomalous errors when using anti-virus and worm protection software. Some of it will just ignore any incoming call some will ask you what to do ... then not listen to what you say (unless you say "block it", of course)

In any case, if you need to make a new user and you don't know how, go to settings under the start menu on the XP machine and open the control panel. You want to run "User Accounts". Everything after that is pretty self explanatory.

Actually, come to think of it, I remember a "block guest accounts" option under networking utilities in WinXP ... At least, I remember dealing with something like that at some point. But, even if that is what's going on here, you probably want to keep that activated.

Windows Firewall is an atrocious piece of s**t. I wouldn't recommend many software firewalls for that matter. You can almost always circumvent high level software somehow.
Blame it on Microsoft, God does.
Re: Trouble doing a HL1 LAN game Posted by half-dude on Fri Jan 19th 2007 at 5:44pm
half-dude
580 posts
Posted 2007-01-19 5:44pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Crono said:
When you get that prompt you can try putting in your current user password for WinXP, if it gives you an error message (sometimes it does sometimes it doesn't) you can create a new user on the XP computer and then let the Win98 computer "log on" the XP computer with that user name.

Just to note, if you're normal logged in user is "Administrator", create a new user this very moment and use them from now on. The Administrator user in WinNT/XP is akin to Unix/Linux Root account (Though not quite as powerful, yet still worse than just having admin access to the machine)

I thought you said you had things working in file sharing.

I've also found there are anomalous errors when using anti-virus and worm protection software. Some of it will just ignore any incoming call some will ask you what to do ... then not listen to what you say (unless you say "block it", of course)

Windows Firewall is an atrocious piece of s**t. I wouldn't recommend many software firewalls for that matter. You can almost always circumvent high level software somehow.
Yea, I know how to create a user account. So your saying create another account on my XP? Admin or normal access user? If so, do I still log in under my normal user acount and leave the other for my client to use?

When I said they were sharing, I was partially right, I can share both ways, but I have to use my client's share folder both directions. My client just cant get into my host's share folder or ITs folder in general, just so your not confused.

I use AGV for my security needs. Windows Firewall just runs in the background probibly doing absolutely nothing of importance.
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: Trouble doing a HL1 LAN game Posted by Crono on Fri Jan 19th 2007 at 6:41pm
Crono
6628 posts
Posted 2007-01-19 6:41pm
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Log in normally then once you're logged in log in through the 98 computer over the network.

I explained that already.

If you can't get a connection going, then turn off the Windows Firewall.
Blame it on Microsoft, God does.
Re: Trouble doing a HL1 LAN game Posted by half-dude on Fri Jan 19th 2007 at 10:01pm
half-dude
580 posts
Posted 2007-01-19 10:01pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Everything you just told me to do is what I had just done when I got the password screen. I dont know what password I should put in. Like I already said, that still doesn't help with the game. Any suggestions?=2>
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: Trouble doing a HL1 LAN game Posted by Crono on Sat Jan 20th 2007 at 12:09am
Crono
6628 posts
Posted 2007-01-20 12:09am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Try hosting it on the Win98 computer and connecting to the server with the XP computer.

You're asking several questions at the same time, I was answering your most recent one. But, don't fool yourself, if you can't connect to the computer ... at all ... you wont be able to connect to it from with in the game either.
Blame it on Microsoft, God does.
Re: Trouble doing a HL1 LAN game Posted by half-dude on Sat Jan 20th 2007 at 4:37am
half-dude
580 posts
Posted 2007-01-20 4:37am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
I got it working! Turns out all I needed to do was run the server while the WinXP firewall was turned off. So yea thats cool. I guess the popcorn goes to Crono.

gives you popcorn 2>
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: Trouble doing a HL1 LAN game Posted by Orpheus on Sat Jan 20th 2007 at 4:45am
Orpheus
13860 posts
Posted 2007-01-20 4:45am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
I am way to tired to read all this but, if you only have two computers, and you need them hooked together for HL1, you can use a cross over cable. You specifically need to request one from the store, because its not the same as the cable you use from your modem/routers.

Secondly, if its ONLY a lan game, you can use the same CD key. Just stay offline.

lastly, we have debated the copy right thing, to death. WE ALL USE BORROWED CONTENT, but Snarkpit will NOT promote doing so. Its pretty basic and simple.

Lets just accept that the powers said this is the way it is and lets just keep doing what we want without typing it out in a post.

That way, you're happy and so is Snarkpit.

The best things in life, aren't things.
Re: Trouble doing a HL1 LAN game Posted by Crono on Sat Jan 20th 2007 at 8:48am
Crono
6628 posts
Posted 2007-01-20 8:48am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Perhaps, instead of writing a post while tired ... you should have waited until you weren't tired and could read less than three paragraphs of text. You would have noticed that every 'point' you just made has already been covered and exhausted. Night, night!

I'm glad you found your solution.
Blame it on Microsoft, God does.
Re: Trouble doing a HL1 LAN game Posted by Orpheus on Sat Jan 20th 2007 at 2:55pm
Orpheus
13860 posts
Posted 2007-01-20 2:55pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Perhaps.

Consider it a confirmation then. :heee:

The best things in life, aren't things.
Re: Trouble doing a HL1 LAN game Posted by half-dude on Sat Jan 20th 2007 at 6:50pm
half-dude
580 posts
Posted 2007-01-20 6:50pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
tee hee!2>
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: Trouble doing a HL1 LAN game Posted by half-dude on Sun Jan 21st 2007 at 12:47am
half-dude
580 posts
Posted 2007-01-21 12:47am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
BTW here is a picture of that log on screen I see on my client computer.

GAMEMECHINE is my host computer.

http://img228.imageshack.us/my.php?image=login9yx.jpg
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: Trouble doing a HL1 LAN game Posted by FatStrings on Sun Jan 21st 2007 at 4:28am
FatStrings
1242 posts
Posted 2007-01-21 4:28am
1242 posts 144 snarkmarks Registered: Aug 11th 2005 Occupation: Architecture Student Location: USA
I got it working! Turns out all I needed to do was run the server while the WinXP firewall was turned off. So yea thats cool. I guess the popcorn goes to Crono.
gives you popcorn 2>
totally said that earlier, but no hard feelings, glad it worked :biggrin: