Re: NA_high-rise_b2
Posted by drunkcow on
Mon Feb 19th 2007 at 9:13am
4 posts
20 snarkmarks
Registered:
Feb 16th 2007
Occupation: student
Location: United States
The map is pretty simple and I know there are some areas of improvements to be made. I just need specifics.
I have only played this map with 3 total people on the server. With that in mind I have noticed most people go into the building for the weapons they want then jump down to ground level to fight. I'm not sure if this is a good or bad thing yet.
Re: NA_high-rise_b2
Posted by RedWood on
Mon Feb 19th 2007 at 9:45am
RedWood
member
719 posts
652 snarkmarks
Registered:
Sep 13th 2006
Well... It's not a kill box (thank you). Looks like you have the same idea i had, for my first map. A tall a$$ building with no surroundings. After 6 months of hard work i slowly came to the realization that it was a pile of crap and abandoned it.
What are you trying to go for? A quick little map you can run around in and shot at some people, or are you trying for something of a real project. Something that takes a grate deal of work and patients.
Ether way. those ramps seam a little steep. There is a lot of glass. Maybe have some variation in the wall material.