 
                                
                    
                        Re: Elevator (func_tracktrain) error.
                        Posted by Natus on 
    Sun Mar 11th 2007 at 10:23pm
                     
                    
                        
                        Posted 
    2007-03-11 10:23pm
                     
                 
                
            
            
                
    
                    
                             Natus
                            Natus
            
                        member
     
            570 posts
        76 snarkmarks
        Registered: 
    Jan 28th 2005
                            Location: Denmark
             
                
                        I haven't tried this, but i think it might work.
Try creating a logic_auto, create an output named:
OnMapSpawn
Target: (elevator name)
Set speed
With a parameter override of the speed you want.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Elevator (func_tracktrain) error.
                        Posted by haymaker on 
    Sun Apr 1st 2007 at 7:01pm
                     
                    
                 
                
            
            
                
    
            439 posts
        921 snarkmarks
        Registered: 
    Apr 1st 2007
                            Location: CAN
             
                
                        thanks for the sluething reaper47,
i've been scratching my head on this one too. I have 1 func_tracktrain
and 1 func_door 1-floor elevator, I have noticed that they will both
malfunction simultaneously. The func_door elevator will just kill
anyone who stands on it, which is a real show stopper.