glass tunnel through water

glass tunnel through water

Re: glass tunnel through water Posted by Shadow on Tue Nov 6th 2007 at 10:32pm
Shadow
2 posts
Posted 2007-11-06 10:32pm
Shadow
member
2 posts 0 snarkmarks Registered: Jan 19th 2005
Ok, so i am trying to create a glass tunnel that allows the player to travel through a pool of water containing an icthy but whenever i compile the map i get a strange rendering error where the player is in the tunnel but none of the walls that are around the room show up. it shows the same view as if you had noclip on and were outside of the level. i know i read somewhere that the source engine has problems rendering water behind glass but i cant find how to fix it. any help would be awesome.
Re: glass tunnel through water Posted by fishy on Wed Nov 7th 2007 at 12:50am
fishy
2623 posts
Posted 2007-11-07 12:50am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
Strangly enough, some of hl2's transparant textures are vis blockers. Try turning the glass parts into func_detail.
i eat paint
Re: glass tunnel through water Posted by Shadow on Thu Nov 8th 2007 at 12:59am
Shadow
2 posts
Posted 2007-11-08 12:59am
Shadow
member
2 posts 0 snarkmarks Registered: Jan 19th 2005
I'll Give it a shot thanks in advance.