Re: Problem with lights in my map.
Posted by fishy on
Thu Jan 3rd 2008 at 4:12pm
fishy
member
2623 posts
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Registered:
Sep 7th 2003
Location: glasgow
try cutting the roof and floor, so that the piece inside is not also part of the outside.
i eat paint
Re: Problem with lights in my map.
Posted by Mindkiller on
Thu Jan 3rd 2008 at 5:25pm
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Registered:
May 17th 2007
Yeah but I want to make part of the wall illusionary(or cut the wall to make a door) and then here we go again...
Re: Problem with lights in my map.
Posted by Cash Car Star on
Thu Jan 3rd 2008 at 9:24pm
1260 posts
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Registered:
Apr 7th 2002
Occupation: post-student
Location: Connecticut (sigh)
func_illusionary's (like all brush-based entities) do not block light. I recommend using an S-turn in the hallway to the secret, it should block any significant amount of light from being seen outside your secret room (assuming a secret room is your goal).
Re: Problem with lights in my map.
Posted by fishy on
Fri Jan 4th 2008 at 12:37am
Posted
2008-01-04 12:37am
fishy
member
2623 posts
1476 snarkmarks
Registered:
Sep 7th 2003
Location: glasgow
Having a light source outside might help to mask it.
i eat paint