<mod floder name>soundmusic

<mod floder name>soundmusic

Re: <mod floder name>soundmusic Posted by tnkqwe on Wed Sep 10th 2008 at 9:23pm
tnkqwe
560 posts
Posted 2008-09-10 9:23pm
tnkqwe
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560 posts 684 snarkmarks Registered: Mar 31st 2007 Occupation: High school student Location: Bulgaria
This floder adds more media.But I want to add some more music.So how can I make the engine play the media in <mod floder name>\\sound\\music floder.
The reason I'm asking this,is that a converted *mp3 to *wav makes the file large.
Re: <mod floder name>soundmusic Posted by tnkqwe on Sun Sep 21st 2008 at 7:00pm
tnkqwe
560 posts
Posted 2008-09-21 7:00pm
tnkqwe
member
560 posts 684 snarkmarks Registered: Mar 31st 2007 Occupation: High school student Location: Bulgaria
Why arent you answering me???I want to add more media.
Never think about bad things!
TNKqwe:The New Killer qwe
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Citizen Arms
Re: <mod floder name>soundmusic Posted by G4MER on Sun Sep 21st 2008 at 8:14pm
G4MER
2460 posts
Posted 2008-09-21 8:14pm
G4MER
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Relax.. damn man you need to be on some meds. your way to pushy.. no one wants to help the pushy little puck ass.

If someone knows the answer when they come along they will let you know. Until then either no one wants to help you because your attitude sucks.. or they don't know.

Maybe someone over here would be better able to tell you.

http://www.hlss.us/
Re: <mod floder name>soundmusic Posted by tnkqwe on Sun Sep 21st 2008 at 9:01pm
tnkqwe
560 posts
Posted 2008-09-21 9:01pm
tnkqwe
member
560 posts 684 snarkmarks Registered: Mar 31st 2007 Occupation: High school student Location: Bulgaria
How long doese a person must wait in this life???
Never think about bad things!
TNKqwe:The New Killer qwe
[img]http://images.quiz.wegame.com/production/personalities/22/badge.jpg[/img]
I am Engineer - Play Free Online Games
[img]http://media.moddb.com/images/global/moddb_88x31_v12.png[/img]
Citizen Arms
Re: <mod floder name>soundmusic Posted by Le Chief on Mon Sep 22nd 2008 at 4:19am
Le Chief
2605 posts
Posted 2008-09-22 4:19am
Le Chief
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2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Your asking how you can play mp3 music in game? You need Spirit of Half-life to do that or an "fmod coding tutorial" so that Half-life can play mp3 files. Even then, there are certain limitations for playing mp3s.

I'd just stick with the, placing 4 ambient_generic entities in the four corners of your map, set em as play playeverywhere for your music.
Aaron's Stuff
Re: <mod floder name>soundmusic Posted by tnkqwe on Mon Sep 22nd 2008 at 6:58am
tnkqwe
560 posts
Posted 2008-09-22 6:58am
tnkqwe
member
560 posts 684 snarkmarks Registered: Mar 31st 2007 Occupation: High school student Location: Bulgaria
If only the *wav wasn't that big after converting.But good idea about the coding.The other choise is to replease the HL media with another media.Well,I'm going to think a little.
Never think about bad things!
TNKqwe:The New Killer qwe
[img]http://images.quiz.wegame.com/production/personalities/22/badge.jpg[/img]
I am Engineer - Play Free Online Games
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Citizen Arms
Re: <mod floder name>soundmusic Posted by Le Chief on Mon Sep 22nd 2008 at 7:53am
Le Chief
2605 posts
Posted 2008-09-22 7:53am
Le Chief
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2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Its because the wav file contains frequencies that Humans can't hear, where as the mp3 format removes all these frequencies.

Actually for memory, dosen't steam Half-life support playing mp3 music in game? Don't hold me on that one, I just thaught that it did something like that.

Anyway tnkqwe, if you really need to play an mp3 ingame, just use Spirit of Half-life, I say though its not worth the effort and the wav file is fine.
Aaron's Stuff
Re: <mod floder name>soundmusic Posted by tnkqwe on Mon Sep 22nd 2008 at 7:57am
tnkqwe
560 posts
Posted 2008-09-22 7:57am
tnkqwe
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560 posts 684 snarkmarks Registered: Mar 31st 2007 Occupation: High school student Location: Bulgaria
I just don't want to make the download too large.Thats all...
Never think about bad things!
TNKqwe:The New Killer qwe
[img]http://images.quiz.wegame.com/production/personalities/22/badge.jpg[/img]
I am Engineer - Play Free Online Games
[img]http://media.moddb.com/images/global/moddb_88x31_v12.png[/img]
Citizen Arms
Re: <mod floder name>soundmusic Posted by G4MER on Mon Sep 22nd 2008 at 4:11pm
G4MER
2460 posts
Posted 2008-09-22 4:11pm
G4MER
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