Re: Error - How do I get past it/Fix it
Posted by G4MER on
Sat Nov 15th 2008 at 6:22pm
G4MER
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I have tried renaming it, I have tried rebooting, I have tried deleting everything and resaving.. I dont know how to fix this here is the whole compiling window..
** Executing...
** Command: "c:\program files\steam\steamapps\me\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\me\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\me\sourcesdk_content\cstrike\mapsrc\lasertest"
Valve Software - vbsp.exe (Dec 11 2006)
1 threads
materialPath: c:\program files\steam\steamapps\me\counter-strike source\cstrike\materials
Loading C:\Program Files\Steam\SteamApps\me\sourcesdk_content\cstrike\mapsrc\lasertest.vmf
Entity 224: func_areaportal can only be a single brush
** Executing...
** Command: "c:\program files\steam\steamapps\me\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\me\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\me\sourcesdk_content\cstrike\mapsrc\lasertest"
Valve Software - vvis.exe (Nov 8 2007)
1 threads
reading c:\program files\steam\steamapps\me\sourcesdk_content\cstrike\mapsrc\lasertest.bsp
Error opening c:\program files\steam\steamapps\me\cstrike\mapsrc\lasertest.bsp
** Executing...
** Command: "c:\program files\steam\steamapps\me\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps\me\counter-strike source\cstrike" "C:\Program Files\Steam\SteamApps\me\sourcesdk_content\cstrike\mapsrc\lasertest"
Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[19 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\me\sourcesdk_content\cstrike\mapsrc\lasertest.bsp
Error opening c:\program files\steam\steamapps\me\sourcesdk_content\cstrike\mapsrc\lasertest.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\SteamApps\me\sourcesdk_content\cstrike\mapsrc\lasertest.bsp" "c:\program files\steam\steamapps\me\counter-strike source\cstrike\maps\lasertest.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
Re: Error - How do I get past it/Fix it
Posted by G4MER on
Sat Nov 15th 2008 at 7:28pm
G4MER
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Ok so I deleted my area portals and it is now compiling again! YAY!
Re: Error - How do I get past it/Fix it
Posted by G4MER on
Sun Nov 16th 2008 at 3:20pm
G4MER
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My Area Portals worked when I compiled before. But I added some walls and cut some old areportals and I think that broke them.. I am in the process of redoing them all now.. I tried to compile this small map over night and it was still at 5 this AM.. so I need to do something to see if I can get it to compile faster.
Any Suggestions?
Re: Error - How do I get past it/Fix it
Posted by haymaker on
Sun Nov 16th 2008 at 5:29pm
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areaportal will break if a path can be found from one side to the other, so you may need a second one close by to stop the path, if your world geometry doesn't allow sealing off the two areas. They shouldn't be less than around 128 apart or you'll likely get "cluster portals sawing into cluster" errors
Re: Error - How do I get past it/Fix it
Posted by G4MER on
Mon Nov 17th 2008 at 5:01pm
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I have all sorts of angles and round things and slopes.. its a laser tag map. Should all that stuff be made to be func detail with a nodraw solid behind it?
Re: Error - How do I get past it/Fix it
Posted by G4MER on
Mon Nov 17th 2008 at 11:07pm
Posted
2008-11-17 11:07pm
G4MER
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Ok I went in and made some stuff func_detail. But if I have my texture light on it it then breaks the light source. so how do I address that
Re: Error - How do I get past it/Fix it
Posted by haymaker on
Tue Nov 18th 2008 at 3:17pm
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I don't know for sure, maybe you can check, if the solid is nodraw/light then it will be ignored by vis? like clip/trigger etc.
You're saying your light "fixture" is out in the open somewhere?
Re: Error - How do I get past it/Fix it
Posted by G4MER on
Tue Nov 18th 2008 at 3:25pm
G4MER
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Let me get you some screenshots so you can better understand. I dont think I am explaining it proper.
Re: Error - How do I get past it/Fix it
Posted by G4MER on
Tue Nov 18th 2008 at 3:44pm
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[IMG]http://i26.photobucket.com/albums/c149/MuhnayShot/Mapping/lasertest10005.jpg[/IMG]
[IMG]http://i26.photobucket.com/albums/c149/MuhnayShot/Mapping/lasertest10004.jpg[/IMG]
[IMG]http://i26.photobucket.com/albums/c149/MuhnayShot/Mapping/lasertest10001.jpg[/IMG]
[IMG]http://i26.photobucket.com/albums/c149/MuhnayShot/Mapping/lasertest10000.jpg[/IMG]
[IMG]http://i26.photobucket.com/albums/c149/MuhnayShot/Mapping/lasertest10003.jpg[/IMG]
[IMG]http://i26.photobucket.com/albums/c149/MuhnayShot/Mapping/lasertest10002.jpg[/IMG]
Re: Error - How do I get past it/Fix it
Posted by haymaker on
Wed Nov 19th 2008 at 3:21am
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wow that is some fun-kay am-bay-ance you got thar!
It's a little tough to see exactly what's going on; the only real culprits I can spot are the arches and the cylindrical thing. Is the floor sloped? Usually that's OK, if walls terminate on grid, but if it has ridges and stuff it should be _detailed I would say.
Anyway email me the vmf if y feel like it, I'll try and spot problem areas with regards to vis