Re: where are they?
Posted by half-dude on
Mon Jan 26th 2004 at 7:31pm
580 posts
76 snarkmarks
Registered:
Aug 30th 2003
Occupation: male
Location: WH
Now when I go look at the many fab maps at this fine site I see loads of great textures and people say that "there from the wadfather site" but when I go there and look at their textures it seems like all they have are rock and wood textures. there does'nt seem to be any good lab or techy textures there, what gives?
Re: where are they?
Posted by matt on
Mon Jan 26th 2004 at 8:02pm
matt
member
1100 posts
246 snarkmarks
Registered:
Jun 26th 2002
Occupation: Student!
Location: Edinburgh
If you send me a pm, i'll let you have a look at my cartton laboritary set.
Re: where are they?
Posted by scary_jeff on
Tue Jan 27th 2004 at 10:19pm
Posted
2004-01-27 10:19pm
1614 posts
191 snarkmarks
Registered:
Aug 22nd 2001
I don't think many people create their textures entirely in Wally. I imagine text and things will be created in photoshop or something like that...
Re: where are they?
Posted by Cash Car Star on
Tue Jan 27th 2004 at 10:26pm
Posted
2004-01-27 10:26pm
1260 posts
345 snarkmarks
Registered:
Apr 7th 2002
Occupation: post-student
Location: Connecticut (sigh)
God I love q.e texture sets. I don't think he ever had a site or even page he would submit them to though, I used to just nab them as he posted them for dl on the CS mapping boards. Haven't been there in a year and a half though.
Re: where are they?
Posted by Cassius on
Tue Jan 27th 2004 at 11:39pm
Posted
2004-01-27 11:39pm
Cassius
member
1989 posts
238 snarkmarks
Registered:
Aug 24th 2001
QE was the reason I began to take texturing seriously... that man was and still is one of the greatest game artists of all time in my eyes.
He did not have a website, but he did have a giant folder, where I found some of his textures and maps. However, the only way to get to them now is to rip the textures from his maps.
He left about a year or so ago for a career in a sound studio (?!) around the same time and for around the same reasons as joesmoe (a famous texture artist as well, but NOT a very good one by today's standards). It's a shame that those two left texture art, taking all of their potential with them, mainly because they felt it didn't pay them enough. :sad:
Re: where are they?
Posted by Vash on
Tue Jan 27th 2004 at 11:41pm
Posted
2004-01-27 11:41pm
Vash
member
1206 posts
181 snarkmarks
Registered:
Feb 4th 2003
Occupation: Afraid of Spiders
I got a 120MB wad with 2224 textures...If anyone wants it..
Re: where are they?
Posted by Cash Car Star on
Wed Jan 28th 2004 at 3:08am
1260 posts
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Registered:
Apr 7th 2002
Occupation: post-student
Location: Connecticut (sigh)
Didn't joesmoe take off after he got basically nothing for texturing cs_office when cs went retail? I remember the rift happening around then. joesmoe was definitely gone a good year or so before q.e left. I got his swan song texture pack lying around somewhere...
Re: where are they?
Posted by Cassius on
Wed Jan 28th 2004 at 3:21am
Cassius
member
1989 posts
238 snarkmarks
Registered:
Aug 24th 2001
Smoe left whining about the fact that he had not recieved enough money for his work in official CS (he got about 1200 dollars in total, not so bad :rolleyes: ), but moreso that CS' leaders had gone more and more behind the scenes. There is a retexture of cs_siege that's still rotting.