where are they?

where are they?

Re: where are they? Posted by half-dude on Mon Jan 26th 2004 at 7:31pm
half-dude
580 posts
Posted 2004-01-26 7:31pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Now when I go look at the many fab maps at this fine site I see loads of great textures and people say that "there from the wadfather site" but when I go there and look at their textures it seems like all they have are rock and wood textures. there does'nt seem to be any good lab or techy textures there, what gives?
Re: where are they? Posted by matt on Mon Jan 26th 2004 at 8:02pm
matt
1100 posts
Posted 2004-01-26 8:02pm
matt
member
1100 posts 246 snarkmarks Registered: Jun 26th 2002 Occupation: Student! Location: Edinburgh
If you send me a pm, i'll let you have a look at my cartton laboritary set.
Re: where are they? Posted by KoRnFlakes on Mon Jan 26th 2004 at 8:34pm
KoRnFlakes
1125 posts
Posted 2004-01-26 8:34pm
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
shaderlab.com
Re: where are they? Posted by Skeletor on Mon Jan 26th 2004 at 9:17pm
Skeletor
312 posts
Posted 2004-01-26 9:17pm
Skeletor
member
312 posts 41 snarkmarks Registered: Dec 28th 2003 Occupation: Student Location: California
Cassius.

( :lol: )
Re: where are they? Posted by Cassius on Tue Jan 27th 2004 at 6:24pm
Cassius
1989 posts
Posted 2004-01-27 6:24pm
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
The best texture artists I know of are: Mikezilla, Questionable.Ethics, kleinluka, WhoMe, 00Madness, XTender, Kornflakes, and of course, myself. :biggrin: Second tier would probably include DaddyCool, 3D Mike, Day, and a few others. The Doener King would be a bit harder to place, since he has quite a reputation for stealing. The dude who runs the Shaderlab is good, but his textures are too few and too whored.

Mike and Klein's textures shouldn't be hard to find - they've made many releases on the DoD forums and otherwise. QE, Madness, and Kornflake's textures can be found, but with a bit more difficulty. 3D Mike's textures can be easily ripped straight from the map :biggrin: , but of course he tends not to like that. I have only released textures to the public on this forum. XTender is at www.fuchtelworld.de .

The rest should be easy to find, none of them too far from the Countermap texture forums.

It's always best, however, to make your own textures - however, that's a whole different post.
Re: where are they? Posted by half-dude on Tue Jan 27th 2004 at 7:20pm
half-dude
580 posts
Posted 2004-01-27 7:20pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Well I try to make textures in wally but I can't get the textures to look real they just look like a pixely mess, I can't even guess how you people make signs and words so neatly when your drawing them pixel by pixel. :confused:
Re: where are they? Posted by scary_jeff on Tue Jan 27th 2004 at 10:19pm
scary_jeff
1614 posts
Posted 2004-01-27 10:19pm
1614 posts 191 snarkmarks Registered: Aug 22nd 2001
I don't think many people create their textures entirely in Wally. I imagine text and things will be created in photoshop or something like that...
Re: where are they? Posted by Cash Car Star on Tue Jan 27th 2004 at 10:26pm
Cash Car Star
1260 posts
Posted 2004-01-27 10:26pm
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
God I love q.e texture sets. I don't think he ever had a site or even page he would submit them to though, I used to just nab them as he posted them for dl on the CS mapping boards. Haven't been there in a year and a half though.
Re: where are they? Posted by Cassius on Tue Jan 27th 2004 at 11:39pm
Cassius
1989 posts
Posted 2004-01-27 11:39pm
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
QE was the reason I began to take texturing seriously... that man was and still is one of the greatest game artists of all time in my eyes.

He did not have a website, but he did have a giant folder, where I found some of his textures and maps. However, the only way to get to them now is to rip the textures from his maps.

He left about a year or so ago for a career in a sound studio (?!) around the same time and for around the same reasons as joesmoe (a famous texture artist as well, but NOT a very good one by today's standards). It's a shame that those two left texture art, taking all of their potential with them, mainly because they felt it didn't pay them enough. :sad:
Re: where are they? Posted by Vash on Tue Jan 27th 2004 at 11:41pm
Vash
1206 posts
Posted 2004-01-27 11:41pm
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
I got a 120MB wad with 2224 textures...If anyone wants it..
Re: where are they? Posted by Orpheus on Tue Jan 27th 2004 at 11:44pm
Orpheus
13860 posts
Posted 2004-01-27 11:44pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Vash said:
I got a 120MB wad with 2224 textures...If anyone wants it..
i got a couple gigs worth :wink:

i have found a ripper for every game i have taken an interest in except the new A_A, somehow they changed the .utx format unreal uses :sad:

shame too, the textures in there are absolutely fantastic.
Re: where are they? Posted by Cash Car Star on Wed Jan 28th 2004 at 3:08am
Cash Car Star
1260 posts
Posted 2004-01-28 3:08am
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
Didn't joesmoe take off after he got basically nothing for texturing cs_office when cs went retail? I remember the rift happening around then. joesmoe was definitely gone a good year or so before q.e left. I got his swan song texture pack lying around somewhere...
Re: where are they? Posted by Cassius on Wed Jan 28th 2004 at 3:21am
Cassius
1989 posts
Posted 2004-01-28 3:21am
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
Smoe left whining about the fact that he had not recieved enough money for his work in official CS (he got about 1200 dollars in total, not so bad :rolleyes: ), but moreso that CS' leaders had gone more and more behind the scenes. There is a retexture of cs_siege that's still rotting.