Re: [map] dm_pinnacles
Posted by Natus on
Sat Feb 19th 2005 at 12:08am
Posted
2005-02-19 12:08am
Natus
member
570 posts
76 snarkmarks
Registered:
Jan 28th 2005
Location: Denmark
Wow this look awesome, the boxes on the first pic looks a bit weird, if you scaled them down and made them physboxes it would be cool, i love that tower thingy :D.
there seems to be an error on the last pic, the left combine wall model is transparent
Re: [map] dm_pinnacles
Posted by satchmo on
Sat Feb 19th 2005 at 12:33am
Posted
2005-02-19 12:33am
satchmo
member
2077 posts
1809 snarkmarks
Registered:
Nov 24th 2004
Occupation: pediatrician
Location: Los Angeles, U.S.
Great looking map, with fabulous light.
But I noticed that the direction of the light_environment seems to be out of sync with the direction of the sun in the skybox. The light appears to be coming from the opposite direction from the brightest spot in the sky.
Re: [map] dm_pinnacles
Posted by mike-o on
Sat Feb 19th 2005 at 4:49am
60 posts
6 snarkmarks
Registered:
Oct 18th 2004
Loosen those cables.
Otherwise, awesome map!
Re: [map] dm_pinnacles
Posted by BlisTer on
Sun Feb 20th 2005 at 12:18pm
Posted
2005-02-20 12:18pm
BlisTer
member
801 posts
1304 snarkmarks
Registered:
Jun 10th 2004
Location: Belgium
I have a feeling we're gonna be hearing more about this map soon
Re: [map] dm_pinnacles
Posted by Myrk- on
Sun Feb 20th 2005 at 3:19pm
Myrk-
member
2299 posts
604 snarkmarks
Registered:
Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
I like that pod control room in the second pic, nice architecture on it.
Re: [map] dm_pinnacles
Posted by Guessmyname on
Thu Feb 24th 2005 at 8:18pm
342 posts
173 snarkmarks
Registered:
Dec 6th 2004
The transparent walls etc. are func_details, aren't they? Fiddle with the draw/view/whatever-it-is distances to fix it.
Other than that...