Combine Onslaught

Combine Onslaught

Re: Combine Onslaught Posted by StiffyLS on Sat Jan 15th 2005 at 12:50pm
StiffyLS
4 posts
Posted 2005-01-15 12:50pm
StiffyLS
member
4 posts 10 snarkmarks Registered: Jan 15th 2005
Released my first map I've ever made today. Don't expect anything fancy, there's not much for scenery, but the action should keep you concentrating on surviving. I'm not sure if I will improve this map, but I might. I do plan on other HL2 stuff though. Comments are wanted!

Check out screens and get the map here:

</A>http://www.snarkpit.com/maps.php?map=1613http://www.snarkpit.com/maps.php?map=1613</A>

or here:

http://home.neb.rr.com/thetoilet/http://www.snarkpit.com/maps.php?map=1613

Read the readme file included for install info!

Hope you enjoy,

StiffyLS
Re: Combine Onslaught Posted by Oski on Sat Jan 15th 2005 at 2:58pm
Oski
75 posts
Posted 2005-01-15 2:58pm
Oski
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75 posts 28 snarkmarks Registered: Dec 6th 2004 Occupation: Studying Location: Sweden
Looks like fun! downloading
Re: Combine Onslaught Posted by Oski on Sat Jan 15th 2005 at 4:11pm
Oski
75 posts
Posted 2005-01-15 4:11pm
Oski
member
75 posts 28 snarkmarks Registered: Dec 6th 2004 Occupation: Studying Location: Sweden
Well, it was funny. but it could have been a little more to do, than just be either inside the house, or outside. Maybe some underground tunnels and stuff. It was too easy in the beginning, and maybe you can make the map last a little shorter. I got bored pretty quick.
That map would be much more fun in multiplayer, but thats impossible i guess. Nice job for a first map.
Re: Combine Onslaught Posted by habboi on Sat Jan 15th 2005 at 10:44pm
habboi
782 posts
Posted 2005-01-15 10:44pm
habboi
The Spammer of Snarkpit
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782 posts 178 snarkmarks Registered: Dec 11th 2004 Location: United Kingdom
I see these a lot and there usually a box with a gun and enemies in them but you managed to make a great looking outdoors so well done!
Re: Combine Onslaught Posted by Random on Sat Jan 15th 2005 at 11:39pm
Random
27 posts
Posted 2005-01-15 11:39pm
Random
member
27 posts 13 snarkmarks Registered: Dec 28th 2004 Location: Canada
Looks awesome i'm just having a little pproblem gettin it to work when i try to load it..
Re: Combine Onslaught Posted by StiffyLS on Sat Jan 15th 2005 at 11:53pm
StiffyLS
4 posts
Posted 2005-01-15 11:53pm
StiffyLS
member
4 posts 10 snarkmarks Registered: Jan 15th 2005
Make sure you place the BSP file in:
<path>Valve\Steam\SteamApps\<username>\half-life 2\hl2\maps

and place AIN file in the Graphs folder here:
<path>Valve\Steam\SteamApps\<username>\half-life 2\hl2\maps\graphs

Hope that helps
Re: Combine Onslaught Posted by StiffyLS on Sun Jan 16th 2005 at 12:01am
StiffyLS
4 posts
Posted 2005-01-16 12:01am
StiffyLS
member
4 posts 10 snarkmarks Registered: Jan 15th 2005
I realize that this map does take quite awhile to play, with 200 soldiers in each wave of different classes, it can take up to 30 minutes to clear the first wave.. I wanted to make a map that was hard to beat, and I found my computer lagging big time when I had more than 12-16 Combines running over the hill, so I had to keep the maximum number of spawned combines low, and spread them out. Which in affect takes longer to get through the waves.

After you beat the first wave of Combines, it should get alittle more interesting, and alittle harder!
Re: Combine Onslaught Posted by Random on Sun Jan 16th 2005 at 1:52am
Random
27 posts
Posted 2005-01-16 1:52am
Random
member
27 posts 13 snarkmarks Registered: Dec 28th 2004 Location: Canada
I did and it wont work
Re: Combine Onslaught Posted by Cheezwedge on Tue Jan 18th 2005 at 12:54am
Cheezwedge
27 posts
Posted 2005-01-18 12:54am
27 posts 3 snarkmarks Registered: Jan 15th 2005
Hi I enjoy your map, and it inspired me to create a single player map of my own. The only problem I have is actually making an assault work, so I was wondering if I could have a copy of the .vmf file, so I could see how you did it? I'll give you credit for that part. Thank you.
Re: Combine Onslaught Posted by Guessmyname on Thu Jan 20th 2005 at 6:24pm
Guessmyname
342 posts
Posted 2005-01-20 6:24pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
Hey Random, the update means you have to go <path> Steam/SteamApps/username/sourcesdk_content/hl2/mapsrc
Re: Combine Onslaught Posted by Guessmyname on Thu Jan 20th 2005 at 6:29pm
Guessmyname
342 posts
Posted 2005-01-20 6:29pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
Err, where do you put .rar file? HL2 cannot find it
Re: Combine Onslaught Posted by Dark|Killer on Sat Jan 22nd 2005 at 9:44am
Dark|Killer
758 posts
Posted 2005-01-22 9:44am
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Wow very Nice gameplay, i wonder if you can add more combines :P, much harder and a better challenge, i really LOVE it, so im waiting for another sequel for this type of SP, how about, you and you rebels lost in the middle of a LOST Jungle, with any kind of aliens attacking, lets say antlions, not bad ... if you know how to work on entities and scripts and what ever, then the SP thing is you work...Keep up the good work
Re: Combine Onslaught Posted by Drshark on Sun Jan 23rd 2005 at 5:58am
Drshark
42 posts
Posted 2005-01-23 5:58am
Drshark
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42 posts 24 snarkmarks Registered: Jan 22nd 2005
Well.... very hard map....

Quesion: how do you script it so enemies keep coming?:)
Re: Combine Onslaught Posted by Imbrifer on Wed Jan 26th 2005 at 11:01pm
Imbrifer
32 posts
Posted 2005-01-26 11:01pm
Imbrifer
member
32 posts 363 snarkmarks Registered: Dec 11th 2004
Delicious map. Interesting tactics can be had when it comes to blocking windows and moving around the cars on the grass.

Anyhow, I was wondering - can you post the .vmf of this map somewhere so that people attempting to make maps where enemies assault can learn from a successful map that does it? Thanks!
Re: Combine Onslaught Posted by halexmorph on Thu Jan 27th 2005 at 3:43am
halexmorph
44 posts
Posted 2005-01-27 3:43am
44 posts 4 snarkmarks Registered: Jan 27th 2005
Awesome map. lots of fun.
Re: Combine Onslaught Posted by StiffyLS on Thu Jan 27th 2005 at 10:03am
StiffyLS
4 posts
Posted 2005-01-27 10:03am
StiffyLS
member
4 posts 10 snarkmarks Registered: Jan 15th 2005
Hello guys, thanks for the comments! I noticed that Game Over doesn't work like it should, and I probably won't be fixing it, so when you see no more enemies, that's suppose to trigger the Game Over, but it's not. Alot have asked me for the Source file, and since I did this merely to figure out scripting and schedules, thought I'd share the way I did it. Feel free to change or add anything to this map, I also have a few cracks in the ground on the other side of the hill, that I couldn't get to sew together. So if you want a totally seamless displacement ground, you'll have to remake it. Download it here:
http://home.neb.rr.com/thetoilet/CombineOnslaught_Source.rar
Enjoy!
Re: Combine Onslaught Posted by Polishwonder74 on Tue Feb 22nd 2005 at 1:43am
Posted 2005-02-22 1:43am
1 post 0 snarkmarks Registered: Feb 21st 2005 Occupation: Grad Student Location: Syracuse, NY USA
TOTALLY awesome!! This is the type of map I'd LOVE to be able to make! I suppose you could add some more stuff here and there, but I'm having a BLAST playing it!!

Edit: Oops, I was just begging for the .vmf, but I just read the rest of the comments and I see that you posted it.
Re: Combine Onslaught Posted by Kano410 on Thu Feb 24th 2005 at 2:16am
Kano410
5 posts
Posted 2005-02-24 2:16am
Kano410
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5 posts 51 snarkmarks Registered: Jan 13th 2005 Occupation: High-Rise Construction Location: USA
Re: Combine Onslaught Posted by RumaNoV on Sun Mar 20th 2005 at 10:18pm
RumaNoV
4 posts
Posted 2005-03-20 10:18pm
RumaNoV
member
4 posts 0 snarkmarks Registered: Feb 22nd 2005
Great map, lots of fun :) Where is part2! ;)
Re: Combine Onslaught Posted by rival on Fri Apr 8th 2005 at 10:06pm
rival
512 posts
Posted 2005-04-08 10:06pm
rival
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512 posts 141 snarkmarks Registered: Apr 7th 2005 Occupation: being a pain in the ass Location: inverness
A bit repetitive needs more variance can get a little boring after a few hours but still a very well done and beautifully made map
Re: Combine Onslaught Posted by Soldier on Thu Apr 28th 2005 at 7:40am
Soldier
2 posts
Posted 2005-04-28 7:40am
Soldier
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2 posts 0 snarkmarks Registered: Apr 28th 2005 Occupation: Hungarian Location: Hungary
Very good map!StiffyLS, if you place some phisics model, this can be a good Counter-Strike:Source
Fightin Yard (fy) map!
Re: Combine Onslaught Posted by moonracer1313 on Thu May 19th 2005 at 4:21am
moonracer1313
33 posts
Posted 2005-05-19 4:21am
33 posts 13 snarkmarks Registered: May 7th 2005 Occupation: salsa packer
Great map. I had a lot of fun with this one. Thanks for posting the vmf too! you did a nice job with the scripting and such. If you're into the open source thing, consider posting your vmf on filefence.com. I hope to see more repeat spawn maps of this quality.
Re: Combine Onslaught Posted by redneck03 on Fri Aug 11th 2006 at 2:17am
redneck03
36 posts
Posted 2006-08-11 2:17am
36 posts 14 snarkmarks Registered: Aug 4th 2006 Location: U.S.A.
You should make one when your a combine and you have to hold off a rebel attack!
Re: Combine Onslaught Posted by quanta on Fri Jun 22nd 2007 at 6:27pm
quanta
33 posts
Posted 2007-06-22 6:27pm
quanta
member
33 posts 53 snarkmarks Registered: Jun 14th 2007 Occupation: Student/Programmer Location: USA
Awesome map! Heh, it's fun watching AI vs. AI!

You should try to make a hl2dm version of this!