Re: [map] co_paragon_beta
Posted by DonJuan on
Sat Jun 18th 2005 at 8:18am
4 posts
0 snarkmarks
Registered:
May 23rd 2005
Well it sure looks sexy as hell. but there's definitely a 'seen it before' quality to it - i'm not sure if it's more total recall or doom 3. i know that's not too helpful, but as long as there are some unique areas, this map looks great.
Re: [map] co_paragon_beta
Posted by MJ on
Sat Jun 18th 2005 at 8:31am
MJ
member
80 posts
38 snarkmarks
Registered:
Dec 25th 2004
Might be a little to open for skulks to get owned by marine fire. Looks great.
Re: [map] co_paragon_beta
Posted by Forceflow on
Sat Jun 18th 2005 at 5:29pm
2420 posts
451 snarkmarks
Registered:
Nov 6th 2003
Occupation: Engineering Student (CS)
Location: Belgium
Do you have those special vents only small aliens (skulks e.d) can use ?
Re: [map] co_paragon_beta
Posted by Andrei on
Sun Jun 19th 2005 at 10:54am
Posted
2005-06-19 10:54am
Andrei
member
2455 posts
1248 snarkmarks
Registered:
Sep 15th 2003
Location: Bucharest, Romania
It's weird how i've never seen an ugly Natural Selection map. That means, unfortunately, that this doesn't stand-out much from the others. It's very good none-the-less.