Gotta say I love the map, or at least parts of it. The shots 1, 4, 5, 6
and 7 are great, I love the architecture and style. The sound really
sets the mood, and I think this map would be exceptionally suspenseful,
particularly if playing with a small amount of players. These sections
I've pointed out are damned near perfect, absolutely great, and would
be perfect for an alien style ship or something.
That being said these area's are let down by the larger areas, which
are generally very low on detail and lack the kind of mood seen in the
tunnels. There is also another tunnel, a very square one, which lack a
lot of the style seen in the others. The ladder also seems out of
place, something like a lift or anti grav tube would be much more
appropriate for the type of map.
The large central area with the big orb is probably the weakest area in
the map. The orange reflective surface is over used here, I'd recommend
keepings it useage down so it acts to highlight features like in the
tunnel. This area could also do with a lot of detail to make it more
interesting, and I'd probably vary the walkways some more so they
aren't all on the same levels, maybe even make them solid/thicker
rather than that see-through grate.
Apart from that its very cool. The layout isn't too bad, could do with
some work though. The tunnels really set a great theme/style for the
map, and are by far the strongest parts. More detail and attention paid
to main large areas also. Nice work :smile: .
Ham and Jam Contributor
http://www.hamandjam.org
'Get your stinking paws off me, you damned dirty ape!'