Re: dm_Island17
Posted by Orpheus on
Tue Mar 8th 2005 at 10:23am
Posted
2005-03-08 10:23am
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
still a great map maze man. i wish i had had time to critique it before its release, i noticed a few things i would have mentioned in one. none blatant errors though.
i just wish that annoying water sound would not happen, i can always count on my power running to not function when its doing it.
Posted
2005-03-12 11:13pm
7 posts
1 snarkmarks
Registered:
Mar 10th 2005
Occupation: ?-=crazy_student=-?
Location: South africa
This is a really awesome level wow it looks soooooo good and it will never make you dull. hmmmmm i love it, dont change anything it rocks and so it should stay the way it is. make more maps like this one, i hate shady dark maps,thats why this one is cool.
Re: dm_Island17
Posted by SCAR on
Fri Mar 18th 2005 at 9:45pm
1 post
0 snarkmarks
Registered:
Mar 18th 2005
I have been running this map on my server since I started it up 2 months ago. It has a good mix of openness and tight spaces. I have a 12 slot server and it fills up everytime this map cycles around! The only real bugs are the ones Valve needs to fix and the wall under the peer that you can walk into and hide.
Re: dm_Island17
Posted by Orpheus on
Sun Apr 24th 2005 at 4:08pm
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
/Me corrects oversite and rates map.
Re: dm_Island17
Posted by 417 on
Sat May 7th 2005 at 7:17am
21 posts
2 snarkmarks
Registered:
Mar 12th 2005
Occupation: Small Business Owner/Operator
Location: USA
We run this map in our rotation and recommend it for your server. It has good game play, handles lots of players, is fun to play and looks great!
Re: dm_Island17
Posted by Underdog on
Sat Jul 30th 2005 at 9:20pm
1018 posts
102 snarkmarks
Registered:
Dec 12th 2004
Occupation: Sales-Construction
Location: United States
I've seen this map on almost every HLDM server on line. WOW, I didn't know you were here at Snarkpit.
Re: dm_Island17
Posted by reaper47 on
Sun Dec 4th 2005 at 10:08pm
Posted
2005-12-04 10:08pm
2827 posts
1921 snarkmarks
Registered:
Feb 16th 2005
Location: Austria
One of my favourite maps for HL2DM. The only thing that really distracts me is that there are no cubemaps. It's strange to see a non-existing sunset mirroring on my gun.
Re: dm_Island17
Posted by mazemaster on
Sun Dec 4th 2005 at 11:11pm
Posted
2005-12-04 11:11pm
890 posts
438 snarkmarks
Registered:
Feb 12th 2002
Not really sure whats up with the cubemaps problem. There are definitely cubemaps in there, you can download the source .vmf file and check yourself. Any more details on the problem? Screenshots?
I'm not going to re-release the map, but it would be nice to know what the problem is for future reference.
Thanks.
Re: dm_Island17
Posted by CLs on
Mon Jan 9th 2006 at 1:45am
66 posts
7 snarkmarks
Registered:
Mar 17th 2005
Occupation: Student
Location: Canada
Great map, plays well and I really like the setting and lighting (Brightness is good for a change)
Re: dm_Island17
Posted by Orpheus on
Sat Feb 19th 2011 at 9:19pm
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
Nick, when you get time I really need to gab at you about some of the things you did in the VMF.
If possible we need to chat in real time. Lemme know when will be good for you.
The best things in life, aren't things.