[article] Arches

[article] Arches

Re: [article] Arches Posted by Archaic on Sun Aug 31st 2003 at 11:08pm
Archaic
10 posts
Posted 2003-08-31 11:08pm
Archaic
member
10 posts 81 snarkmarks Registered: Oct 10th 2002
This is a discussion topic for the article "Arches" by Archaic which can be found here

Article description:

Make arches and curves the correct way
Loading embedded content: Article #7
Re: [article] Arches Posted by Sinner_D on Mon Sep 1st 2003 at 4:21am
Sinner_D
376 posts
Posted 2003-09-01 4:21am
Sinner_D
member
376 posts 115 snarkmarks Registered: Oct 11th 2002 Occupation: Freelance mapper Location: Sandiego, CA
why do i think of gauntlet when i see that final SS???

LOL, well not a bad tut, tad bit noobish, but ohwell gotta learn somewhere :P
Re: [article] Arches Posted by KoRnFlakes on Mon Sep 1st 2003 at 7:43am
KoRnFlakes
1125 posts
Posted 2003-09-01 7:43am
1125 posts 511 snarkmarks Registered: Jul 3rd 2002 Occupation: Yus! Location: Norfolk
I found this extremely usefull back when it was origionally posted on the old SP
Re: [article] Arches Posted by R@lph VViggum on Sat Sep 6th 2003 at 4:24pm
R@lph VViggum
156 posts
Posted 2003-09-06 4:24pm
156 posts 211 snarkmarks Registered: Jun 11th 2003 Occupation: Level Designer Location: Illinois
Great tutorial for people new to this kinda thing, arches are hard to learn when your new to Hammer.
Re: [article] Arches Posted by SubhumaN on Wed Sep 10th 2003 at 2:36pm
SubhumaN
6 posts
Posted 2003-09-10 2:36pm
SubhumaN
member
6 posts 31 snarkmarks Registered: Aug 29th 2003 Occupation: Grade 12 Location: BC, Canada
Great tutorial. I've looked at a lot of other tutorials around the web, but this one actually made scene. Followed it to the word the first time, made it perfect. Now it just as easy as, well, applying textures. Great work!
Re: [article] Arches Posted by Tracer Bullet on Mon Oct 20th 2003 at 11:10pm
Tracer Bullet
2271 posts
Posted 2003-10-20 11:10pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
good, but I find vertex manip more usefull for fitting a cloned portion of the arch to the wall.
Re: [article] Arches Posted by asterix_vader on Thu Dec 4th 2003 at 1:02am
asterix_vader
494 posts
Posted 2003-12-04 1:02am
494 posts 49 snarkmarks Registered: Aug 29th 2003 Occupation: Trying to find one Location: Peru
... without carving? oh, wonderful!
Re: [article] Arches Posted by gimpinthesink on Thu Dec 11th 2003 at 5:23pm
gimpinthesink
662 posts
Posted 2003-12-11 5:23pm
662 posts 176 snarkmarks Registered: Apr 21st 2002 Occupation: student Location: Forest Town, Notts
Yeh I found this really helpfull a year ago when I was atempting my first map with arches.

Its easyer than carving cos you dont have to go around and fix all the crap that thecarve just caused, and it also looks alot better then when you carve.
Re: [article] Arches Posted by Hugh on Tue Dec 23rd 2003 at 4:31am
Hugh
900 posts
Posted 2003-12-23 4:31am
Hugh
member
900 posts 207 snarkmarks Registered: Oct 25th 2003 Occupation: College Student Location: Amerika
Decent enough tut, although those 6 brushes on either side of the arch can be made into one. :)
Re: [article] Arches Posted by matt on Mon Jan 12th 2004 at 11:57am
matt
1100 posts
Posted 2004-01-12 11:57am
matt
member
1100 posts 246 snarkmarks Registered: Jun 26th 2002 Occupation: Student! Location: Edinburgh
Nice, but the effect looks a little quake-ish or maybe its just the textures.
Re: [article] Arches Posted by ReNo on Mon Apr 26th 2004 at 1:44am
ReNo
5457 posts
Posted 2004-04-26 1:44am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
I think its a great tut for people new to hammer and level editing, nicely described and detailed without being patronising.

Matt, it is the textures, they are from Deathmatch Classic, which is a remake of Quake deathmatch.

Hugh, how could you combine those 6 brushes into one? It would create a concave brush, which is illegal.
Re: [article] Arches Posted by G.Ballblue on Thu Jun 3rd 2004 at 12:00am
G.Ballblue
1511 posts
Posted 2004-06-03 12:00am
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
Hmm... Lovely arch, lovely tut, but one thing:

I don't quite think that most HL or C-S players out there are goign to be paying that much atention to there enviornment. Having 24 sides it a little off the wall, something like 16 might be better, since most hl players dont apreciate all that fine detail -- they never take the time to stop and "look" at the world.

Great arch though :)
Re: [article] Arches Posted by Foxpup on Mon Nov 29th 2004 at 2:50am
Foxpup
380 posts
Posted 2004-11-29 2:50am
Foxpup
member
380 posts 38 snarkmarks Registered: Nov 26th 2004 Occupation: Student Location: the Land of Oz
Re: [article] Arches Posted by tnkqwe on Wed Sep 26th 2007 at 5:28pm
tnkqwe
560 posts
Posted 2007-09-26 5:28pm
tnkqwe
member
560 posts 684 snarkmarks Registered: Mar 31st 2007 Occupation: High school student Location: Bulgaria
Cool
Re: [article] Arches Posted by tnkqwe on Wed Sep 26th 2007 at 5:49pm
tnkqwe
560 posts
Posted 2007-09-26 5:49pm
tnkqwe
member
560 posts 684 snarkmarks Registered: Mar 31st 2007 Occupation: High school student Location: Bulgaria
I've made it!
Re: [article] Arches Posted by tnkqwe on Wed Sep 26th 2007 at 5:52pm
tnkqwe
560 posts
Posted 2007-09-26 5:52pm
tnkqwe
member
560 posts 684 snarkmarks Registered: Mar 31st 2007 Occupation: High school student Location: Bulgaria
I can recreate the Caliackra gate(it's in Bulgaria).It's in the sea.