Re: Question about HL sky texture
Posted by Vortiguantian on
Tue May 5th 2009 at 8:40pm
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Location: The last place you would think to look
I was wondering if anyone could list a few of the xen skies (as in what I put in the cl_skyname line of map properties) for me. I have tried a couple sites that people have recomended but they either have a broken link, no useful information or it tells me I have to be a member of that site to veiw that page. If I need to be more clear please tell me so. Thanks for any help!
Re: Question about HL sky texture
Posted by Niborius on
Fri May 8th 2009 at 5:49am
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Location: The Netherlands
You can also open the gcf with gcfscape and go to valve/gfx/env (it might be different).
Here you'll find all the skies, including the xen ones.
Remember to remove the fr and bk etc. in the textbox where you need to write that skybox name.
Offtopic: The Snarkpit works great on the PSP, i wrote this all with my PSP
Re: Question about HL sky texture
Posted by Vortiguantian on
Sat May 9th 2009 at 8:21pm
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Location: The last place you would think to look
@Aaron
Where do I look? I tried searching but didn't get what I was looking for, could you give me a link to a page with the list on it(for HL1) of the different skies?
@Niborius
I hate to sound like I don't know anything about computers(which isn't too far from the truth) but I don't know what you're talking about. Whats gfcscape for one thing, and where do I find it/get it?
I would apoligize for my ignorance, but then people would get the idea that I'm so modest all the time(which I'm not) but anyway thanks for the help.
Re: Question about HL sky texture
Posted by Yak_Fighter on
Mon May 11th 2009 at 6:06pm
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Occupation: College Student/Slacker
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here's the default Half-Life skyboxes:
2desert
alien1
alien2
alien3
black
city
cliff
desert
dusk
morning
neb1
neb2
neb6
neb7
night
space
xen10
xen8
xen9
The alien#, neb#, and xen# are Xen skies.
You can see them yourself if
A) You have the Steam version of HL. Do what Riven described above.
B) You have the original version of HL. You have to download pakscape or another .pak explorer, then open (I assume, it has been a while) valve.pak and go to gfx\\env\\