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                        Posted by Condus Mundus on 
    Sun Jan 9th 2011 at 1:29am
                     
                    
                 
                
            
            
                
    
            169 posts
        118 snarkmarks
        Registered: 
    Apr 24th 2010
                    Occupation: Thinking up random profile details
                            Location: Forty minutes south of Nowhere.
             
                
                        So I have recently grown addicted to CS:S and have decided to try my hand at mapping for it, the only problem is that I need a few models from other CS:S maps to use in my map.  This sounds like an easy fix except that either the SDK's model viewer is idiotic or I am.  By this I mean that I can't seem to get it to browse to the proper folder to get at the other models.  I tried the drop-down box and selected cstrike from the "mod filter" categories, but it didn't change my selection of models.
So the question is:  Do I need to extract the models from the .gcf for CS:S to have access to these models or is there something I am missing concerning the model previewer?
                                            
                        Now remember kids.  Asking questions is a good way to get censored by the government.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Counter Strike: Source Models
                        Posted by G4MER on 
    Sun Jan 9th 2011 at 11:05am
                     
                    
                        
                        Posted 
    2011-01-09 11:05am
                     
                 
                
            
            
                
    
                    
                             G4MER
                            G4MER
            
                            floaty snark rage
                member
     
            2460 posts
        360 snarkmarks
        Registered: 
    Sep 6th 2003
                            Location: USA
             
                
                        In hammer, place a model prop on your floor, and then select it and properties, there is a select model area, browse the models select one before clicking ok make sure the prop type is set to the models prop type, static/physic/dynamic. and there ya go.