bookshelf prefab

bookshelf prefab

Re: bookshelf prefab Posted by Raid3n on Thu Sep 11th 2003 at 3:22pm
Raid3n
17 posts
Posted 2003-09-11 3:22pm
Raid3n
member
17 posts 2 snarkmarks Registered: Sep 8th 2003 Location: Canada
i need a bookshelf for my map, but there isn't one in the valve hammer prefabs. does anyone know where to get one?
Re: bookshelf prefab Posted by Mor7y on Thu Sep 11th 2003 at 4:23pm
Mor7y
63 posts
Posted 2003-09-11 4:23pm
Mor7y
member
63 posts 125 snarkmarks Registered: Sep 3rd 2003 Occupation: School Location: in front of a PC
Prefab whore!! :razz:  No just kidding :wink:
But why not make one, instead of prefab?
Re: bookshelf prefab Posted by Johnny Beverage on Thu Sep 11th 2003 at 7:54pm
Johnny Beverage
30 posts
Posted 2003-09-11 7:54pm
30 posts 43 snarkmarks Registered: Apr 13th 2002 Occupation: Quality coordinator Location: Ohio
random objects, modern shelves contain books, there is also a textures that start with like PFAB_BKS1A that are books.
Re: bookshelf prefab Posted by Gorbachev on Thu Sep 11th 2003 at 10:55pm
Gorbachev
1569 posts
Posted 2003-09-11 10:55pm
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
don't use prefabs...I'll beat you if you do...and you know I can :wink:
Re: bookshelf prefab Posted by Gwil on Thu Sep 11th 2003 at 11:06pm
Gwil
2864 posts
Posted 2003-09-11 11:06pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
I think it is somewhat foolish to entirely dismiss prefabs as a useful addition to levels - yes, they may be overused by newbies and a lazy way out, but there are some excellently made (aesthetically and technically) prefabs to use in your maps!

However, I do agree too many prefabs spoil the broth - used in moderation and in the right situation they can inject some really interesting visual and playing points into a map. Double jeopardy really!
Re: bookshelf prefab Posted by Cash Car Star on Thu Sep 11th 2003 at 11:50pm
Cash Car Star
1260 posts
Posted 2003-09-11 11:50pm
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
Gwil said:
I think it is somewhat foolish to entirely dismiss prefabs as a useful addition to levels - yes, they may be overused by newbies and a lazy way out, but there are some excellently made (aesthetically and technically) prefabs to use in your maps!

However, I do agree too many prefabs spoil the broth - used in moderation and in the right situation they can inject some really interesting visual and playing points into a map. Double jeopardy really!
I think we should be able to agree, though, that a bookshelf is in the "make your own" category. You want some crazy platform with entities you don't know how to use? Use a prefab. You need a biplane and have no clue how to make it? Use a prefab. You need something that consists of just a few generically wood textured blocks? Spend the five seconds at the editor it takes to make it.
Re: bookshelf prefab Posted by Gorbachev on Fri Sep 12th 2003 at 12:00am
Gorbachev
1569 posts
Posted 2003-09-12 12:00am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
I'll get ya some bookshelf textures...

 

and the comment about the beating is based on the fact that I know him in real life...and I'm sure he knows my anti-prefab sentiment. :razz:
Re: bookshelf prefab Posted by Gwil on Fri Sep 12th 2003 at 12:08am
Gwil
2864 posts
Posted 2003-09-12 12:08am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Cash Car Star said:
Gwil said:
I think it is somewhat foolish to entirely dismiss prefabs as a useful addition to levels - yes, they may be overused by newbies and a lazy way out, but there are some excellently made (aesthetically and technically) prefabs to use in your maps!

However, I do agree too many prefabs spoil the broth - used in moderation and in the right situation they can inject some really interesting visual and playing points into a map. Double jeopardy really!
I think we should be able to agree, though, that a bookshelf is in the "make your own" category. You want some crazy platform with entities you don't know how to use? Use a prefab. You need a biplane and have no clue how to make it? Use a prefab. You need something that consists of just a few generically wood textured blocks? Spend the five seconds at the editor it takes to make it.
Fair point Cash, fair point :smile: I must say I was commenting in general on the prefab ethos, but yes - if youre making a bookshelf, do it yourself :razz:
Re: bookshelf prefab Posted by Raid3n on Fri Sep 12th 2003 at 9:49pm
Raid3n
17 posts
Posted 2003-09-12 9:49pm
Raid3n
member
17 posts 2 snarkmarks Registered: Sep 8th 2003 Location: Canada
:smash: yes i'm sure you can gorb...

i wanted to use a prefab because it will be more than just a bunch of shelves, i needed books on it, and i didn't know about the "bookshelf" textures which i am more likely to use seeing as making all the books myself would probably slow down the map..
Re: bookshelf prefab Posted by Cash Car Star on Fri Sep 12th 2003 at 10:03pm
Cash Car Star
1260 posts
Posted 2003-09-12 10:03pm
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
There are textures in the halflife wad that are supposed to look like a whole mess of books lined up. Just make one long block to be all the books.
Re: bookshelf prefab Posted by Myrk- on Fri Sep 12th 2003 at 10:33pm
Myrk-
2299 posts
Posted 2003-09-12 10:33pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Prefabs are sometimes ok to use, mind you the fools who make them make them far too complex, or make them s**t. I always end out editing the prefab beyond recognition of the original...