Detail textures for hl

Detail textures for hl

Re: Detail textures for hl Posted by KoRnFlakes on Mon Mar 15th 2004 at 3:53pm
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Posted 2004-03-15 3:53pm
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dunno if anybody's seen it but:

http://collective.valve-erc.com/index.php?doc=1076548934-94242500

I found it interesting anyway.
Re: Detail textures for hl Posted by Jinx on Mon Mar 15th 2004 at 4:08pm
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I saw something in the startup stuff for HL or AHL that suggested this was possible a while back, but noone knew wtf I was talking about :rolleyes:

now wait a sec.... this means you could add detail textures to older maps without actually changing anything in the .bsp, right? hmmm, a couple of my maps might be getting updates :biggrin:

[edit] hell yes, got it to work- though it still gives an error and says it isn't working lol. now we just need some good detail textures, and some practice figuring out what looks good.
Re: Detail textures for hl Posted by Leperous on Mon Mar 15th 2004 at 5:31pm
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Hmm, now all we need is a tutorial on how to make said detail textures :smile:
Re: Detail textures for hl Posted by DeathMedic3rd on Mon Mar 15th 2004 at 9:28pm
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the thing i don't like... is it's only for Steam HL.. :sad:
Re: Detail textures for hl Posted by Jinx on Mon Mar 15th 2004 at 10:55pm
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Posted 2004-03-15 10:55pm
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I got it to work with Action HL, but not with HLDM..? :confused:

now we just need someone to make some decent detail texture targas for us to use
Re: Detail textures for hl Posted by Gwil on Mon Mar 15th 2004 at 11:18pm
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Posted 2004-03-15 11:18pm
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I remember seeing this concept a few months ago, and im sure it was on here..

I bet someone like Campaignjunkie will know how to work the darned things..
Re: Detail textures for hl Posted by Jinx on Tue Mar 16th 2004 at 1:53am
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Posted 2004-03-16 1:53am
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Gwil said:
I remember seeing this concept a few months ago, and im sure it was on here..
http://www.snarkpit.com/forums.php?forum=3&topic=796&highlight=detail,textures

me, me!

works fine in AHL:
http://www.cryotank.net/remote/templedetail01.jpg
you can really see quite a difference between the wall texture, which has a detail texture, and the trim on the right that doesn't. Will take some tweaking to get it to look right, though.
Re: Detail textures for hl Posted by Campaignjunkie on Tue Mar 16th 2004 at 2:26am
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Gwil said:
I bet someone like Campaignjunkie will know how to work the darned things..
gives Gwil a cookie :razz:

It only works with Steam HL, and you have to have a fairly recent video card to display them that supports 3-4 layers of multi-texturing or something (Sadly, my GF4 MX is part of the group that can't). Only mod I've seen to use them to good effect is Hostile Intent though - most people seem to think adding a bit of noise and blurring it is a great detail texture (which it isn't! :smile: )

Good luck to anyone who wants to work on those detail textures though. I can't even see them, and I've seen a lot of bad applications of detail textures.
Re: Detail textures for hl Posted by Jinx on Tue Mar 16th 2004 at 2:54am
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Posted 2004-03-16 2:54am
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yeah, CJ, I'm having trouble getting anything that actually looks much better than without detail textures.
Re: Detail textures for hl Posted by Jinx on Tue Mar 16th 2004 at 8:47pm
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Posted 2004-03-16 8:47pm
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User posted image

taking some tinkering, but I'm getting some stuff that looks better. note how the floor texture on the left has a detail texture applied, whereas its sister textures on the right do not.

the scale of the detail texture makes a bit difference, they look a lot better when they have the look of a fine, tiny detail imo. that usually means having the scale at 10+ (the scale being the number of times the detail is repeated per instance of the normal texture). I think I used the 'sandstone' filter in the 'texturizer' in photoshop on a plain grain 128x128 texture to create that detail texture. anyone know a place I could get more good texture filters for photoshop, those seem like a good way to do it.

I even had a little fun with detail textures:
http://www.cryotank.net/remote/detail_glasses.jpg

:lol:
Re: Detail textures for hl Posted by Kage_Prototype on Tue Mar 16th 2004 at 8:54pm
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Wow, that certainly makes a lot of difference.
Re: Detail textures for hl Posted by Cassius on Tue Mar 16th 2004 at 11:32pm
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Posted 2004-03-16 11:32pm
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Looks much worse with detail textures D:

www.planethalflife.com/hostileintent Now those are detail textures.
Re: Detail textures for hl Posted by Jinx on Wed Mar 17th 2004 at 12:19am
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Posted 2004-03-17 12:19am
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uh, I think that one looks at least okay cassius.

that hostile intent stuff is just amazing, though. time to download that 'map upgrade' pack and see what their textures are like and how they are scaled.
Re: Detail textures for hl Posted by wil5on on Wed Mar 17th 2004 at 12:31am
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Posted 2004-03-17 12:31am
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Jinx said:
I even had a little fun with detail textures:
http://www.cryotank.net/remote/detail_glasses.jpg
Lol!
Re: Detail textures for hl Posted by Jinx on Wed Mar 17th 2004 at 12:41am
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Posted 2004-03-17 12:41am
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the hostile intent detail textures look sort of like modified versions of the original textures (made b&w, contrast changed some) and set to match their scale. going to tinker with this on Temple and see if I can approximate what they did.