Re: SPLA Map
Posted by Orpheus on
Wed Mar 17th 2004 at 1:30pm
Orpheus
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/me pointedly ignore the fact that WC is being a dick..
back up, re-read.
Re: SPLA Map
Posted by Wild Card on
Wed Mar 17th 2004 at 3:57pm
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Im still confused over this whole upload thing... :sad:
Re: SPLA Map
Posted by Wild Card on
Wed Mar 17th 2004 at 6:54pm
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So call me a dumb f**ker :biggrin:
I do have to original PitCrew map. I downloaded it but never actually played it (sorry guys) because at the time I was have massive problems with compatibility issues between my mobo and video card. Couldnt even run a screen saver!
Anyhow, everything is fixed, my CPU and extra ram added and the comp is kicking ass!
However, Orph, as you meantioned that the original joint map wasent yours, this one isnt mine either, it is a collective map.
$loth, I cant see why you couldnt do something. But let us wait for everybodies input.
And for some reason the damn map wont upload anywhere. I tryed my pit, angelfire, the briefcase, lol, the screen sits on the upload screen for like 10 minutes. Its 2.8megs!!
Re: SPLA Map
Posted by Tracer Bullet on
Wed Mar 17th 2004 at 8:35pm
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WC, When you are finished send me the links to all the resources screens, rmf, rad, bsp, wad, sky.... ect and I will put everything up on our updates page.
As for Sloth's input, I'd like to keep our original number of mappers so as to keep a handle on the size of this beast. I know we have had some dropouts though, so if there is a slot available for him, I'll give it a thumbs up.
Re: SPLA Map
Posted by Gwil on
Wed Mar 17th 2004 at 9:06pm
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If its looking too small, you may want to check scaling/proportions WC. More often than not i've made a complex series of rooms to compile and find them to be an uncomfortable, unplayable squeeze.
keep in mind escaping and dodging, and the possibility of multiple player combat.. nothing worse than continually dying on "cramped" maps.
Re: SPLA Map
Posted by Orpheus on
Wed Mar 17th 2004 at 9:08pm
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and i pointed out door #1 was incorrect.. i cannot say about the other 2 silly.
Re: SPLA Map
Posted by Tracer Bullet on
Thu Mar 18th 2004 at 1:20am
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I have a .rad file posted on the updates page, it's not complete, entierly, but given how much work I for one put into makeing all the values the way I wanted, I thought it would be a good ide to pass the thing around so we don't screw eachother up. this way you know what textures have laready bee used for lights... and I had been under the impression that the sky was going to be your gig...
Re: SPLA Map
Posted by Wild Card on
Thu Mar 18th 2004 at 5:36pm
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Well my area didnt quite turn out the way it was supposed to be :biggrin: it looks more like a doom Unreal Tournament hall. I scraped a few parts but kept the bulk of it. I have an idea for it.
Put up some textures saying something like "PitCrew2 hall" or something of the sort. Inside, on the far wall, would be a logo of some sorts. And on the side walls, in frames, we could put the individual mapper pictures.
I think I'll texture what I have and compile. By the way, anybody have that factory wad? :biggrin:
Re: SPLA Map
Posted by Sinner_D on
Fri Mar 19th 2004 at 9:33am
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i have no idea whatever happenned to that factory wad.
/me thinks it grew legs and ran away
well anyways, send me some pix, or the rmf when ur done with ur section WC, i wanna see :biggrin:
P.S. i got no probs with bringing in sloth, just aslong as it doesnt hurt the overall finishing of this map. if we reach 1000posts, ima s**t a brick
Re: SPLA Map
Posted by Wild Card on
Fri Mar 19th 2004 at 1:56pm
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I'll take it. Then I'll just add the textures needed to the SPLA.wad
Re: SPLA Map
Posted by Vash on
Fri Mar 19th 2004 at 2:00pm
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cough I still have the original Snarkpit Crew map .rmf if anyone still needs it.
Re: SPLA Map
Posted by Tracer Bullet on
Fri Mar 19th 2004 at 4:06pm
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I just realized i have a copy of that file, but I forgot to include it in the wad file on our updates page...
Tha factory.wad is freakin huge 6MB, I don't think I'll be able to upload it to my pit.
Re: SPLA Map
Posted by Wild Card on
Fri Mar 19th 2004 at 4:28pm
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the pits maximum upload is 2 megs. You wont be able to.
I'll give ya a PM lol
Re: SPLA Map
Posted by Myrk- on
Fri Mar 19th 2004 at 4:59pm
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How many people are making the SP2 map?
OMG I'M EVIL! LOOK AT MY SNARKMARKS!
Re: SPLA Map
Posted by Wild Card on
Fri Mar 19th 2004 at 5:02pm
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me
Tracer B
Doc B
Sinner_D
Schmung
CJ
Horn2
and $loth wants in as well
Re: SPLA Map
Posted by Myrk- on
Fri Mar 19th 2004 at 5:19pm
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Nah I was just considering making a section, a good ol outdoors forest style bit would be good I reckons, would take me no time aswell :razz:
Re: SPLA Map
Posted by Wild Card on
Fri Mar 19th 2004 at 7:32pm
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right, forgot I knew his section was there an all guess it sliped my mind. $loth, if no one has problems, then I will welcome you aboard.
That would make 8 mappers. I like that 10 tops idea TB
Re: SPLA Map
Posted by Wild Card on
Sat Mar 20th 2004 at 2:50am
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Industrial ish ish with lava
Re: SPLA Map
Posted by Orpheus on
Mon Mar 22nd 2004 at 2:48am
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i been thinking about that WC, it would have found it, had you used enuff particles, i bet it ran out before it got there is all.. next time pay attention, it will tell you how many it uses, it the number is equal to your total, it ran out, tis a good thing to remember..
Re: SPLA Map
Posted by esechre on
Mon Mar 22nd 2004 at 5:12am
esechre
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i'd be interested in this.
-BB
Re: SPLA Map
Posted by Wild Card on
Mon Mar 22nd 2004 at 1:14pm
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lol, $loth and now BB are interested. Well, $loth was woman enough to go make a poll :razz: BB, go do the same :biggrin:
I'm just kidding. BB, we'll have to see. Let us converse with the other mappers.
Re: SPLA Map
Posted by Wild Card on
Mon Mar 22nd 2004 at 2:15pm
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were them high heels and over stuffed bra? :biggrin:
Re: SPLA Map
Posted by $loth on
Mon Mar 22nd 2004 at 2:16pm
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I thought you'd never ask,would that be in black or red :wink: