SPLA Map

SPLA Map

Re: SPLA Map Posted by Wild Card on Thu Jun 10th 2004 at 11:45am
Wild Card
2321 posts
Posted 2004-06-10 11:45am
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
Tracer Bullet said:
I can't read most of those commets WC...
You have to click the screen to enlarge it... Snarkpit resized them automatically. Damnit.
Re: SPLA Map Posted by ReNo on Thu Jun 10th 2004 at 11:59am
ReNo
5457 posts
Posted 2004-06-10 11:59am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
To be fair they are unnecessarily large, though you have kept them
reasonable quality for the filesize. There is no need to use larger
than 800x600 for screenshots, anything more would screw up the forum
for most people if there wasn't the resizing system in place, and since
that IS in place, is makes big creenshots look bad as they are squashed
down inefficiently.
Re: SPLA Map Posted by Tracer Bullet on Thu Jun 10th 2004 at 7:30pm
Tracer Bullet
2271 posts
Posted 2004-06-10 7:30pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
I don't kknow how those pipes got so F'ed up in my section... the only way to survive the telaporter at the end of them is to crouch, if I remember right...
Re: SPLA Map Posted by Sinner_D on Fri Jun 11th 2004 at 10:28pm
Sinner_D
376 posts
Posted 2004-06-11 10:28pm
Sinner_D
member
376 posts 115 snarkmarks Registered: Oct 11th 2002 Occupation: Freelance mapper Location: Sandiego, CA
yes, im sure my section has many problems, i think my level of detail was a bit drastic cause i had already designed the section prior to this team being formed, and was planning on adding the rest myself.

ok, the detail prob i can fix, the visblocking i have no idea how to fix, the lighting prob in my section i have no idea, i just scraped the light fixtures from MS section thought it would work, hmmm.

but anyways, i wont beable to do anything to the map for sometime i curently have no internet access, im over at a friends how right now, so until i get some access my section will have to either wait or have someone else attempt a fix :biggrin:

those pipes above my section could easily be fixed, the major prob is i used a cylinder with to many sides, i woulda fixed it, but that woulda ment i would have had to change the parts where they curve up into the roof, and i didnt feel like redoing that...lol

the block connection between the pipe and the container, if thats causing a prob its probabley cause i forgot to make all that a func_wall.

but anyways, do what you must to fix the map...GL guys

P.S. my sturring sticks for my slime pits must turn...MUST!!! :biggrin:
Re: SPLA Map Posted by Tracer Bullet on Sat Jul 10th 2004 at 4:39am
Tracer Bullet
2271 posts
Posted 2004-07-10 4:39am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Bump
Re: SPLA Map Posted by Crackerjack on Sun Jul 11th 2004 at 8:12pm
Crackerjack
264 posts
Posted 2004-07-11 8:12pm
264 posts 126 snarkmarks Registered: Feb 28th 2003 Location: DC
I saw in the previous screen shots that in my section the light werent "turned on" .... this is most likely cause u did not add the textures to your light.rad... :O
Re: SPLA Map Posted by Tracer Bullet on Mon Jul 12th 2004 at 2:03am
Tracer Bullet
2271 posts
Posted 2004-07-12 2:03am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Yes, I had intended that everyone should pass on their .RAD file along with the map, but that has not been happening.
Re: SPLA Map Posted by Hornpipe2 on Thu Jul 15th 2004 at 10:07pm
Hornpipe2
636 posts
Posted 2004-07-15 10:07pm
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
Just make a new one and put in those few missing lights. We'll work out the detailed lighting later, and we can all stop complaining about the missing .rad file in the meantime.
Re: SPLA Map Posted by Cassius on Fri Jul 16th 2004 at 5:37am
Cassius
1989 posts
Posted 2004-07-16 5:37am
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
Oy Gubbins.
Re: SPLA Map Posted by Sinner_D on Sat Jul 24th 2004 at 10:57pm
Sinner_D
376 posts
Posted 2004-07-24 10:57pm
Sinner_D
member
376 posts 115 snarkmarks Registered: Oct 11th 2002 Occupation: Freelance mapper Location: Sandiego, CA
hey guys, long time no see...well i just thought id step in and let you guys know that im probabley not going to be back online(on my sys) anytime soon, so if you guys need to do anything to my section, you got full rights :biggrin:

gl, hope to see an update soon :biggrin: