Re: Texture Issues Part 2
Posted by SnarkSephiroth on
Tue Jun 15th 2004 at 5:31am
206 posts
31 snarkmarks
Registered:
Sep 10th 2003
Occupation: Automotive Tech Student
Location: Phoenix, Arizona
I am still having issues with putting .jpeg or .jpg into Wally and getting them turned into .wads. Below is a detailed explanation of what I did. Please tell me what I have done wrong.
1) I went to a texture site that I found a link for on this site. But I can't find the link now.
2) I downloaded the .jpeg pictures on to my computer.
3) I opened Wally and copied and pasted like the site told me to.
4) The site told me that Wally would tell me to choose the file type and I'm suppoesed to choose 'Half-Life package'. But nothing like this popped up when I did that.
I really need someone who can give me a full run down on how to take a .jpeg and make it a flippin .wad. None of these links to tuts have been helpful because they expect it to run just the way they describe it. Please help me. Thanks.
Re: Texture Issues Part 2
Posted by wil5on on
Tue Jun 15th 2004 at 5:37am
wil5on
member
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Dec 12th 2003
Occupation: Mapper
Location: Adelaide
I don't use .jpgs with wally. Open the jpgs up in an image converter, make them 256-colour bitmaps, then import those into wally.
Re: Texture Issues Part 2
Posted by SnarkSephiroth on
Tue Jun 15th 2004 at 5:38am
206 posts
31 snarkmarks
Registered:
Sep 10th 2003
Occupation: Automotive Tech Student
Location: Phoenix, Arizona
Can you give me a link to an image converter?
Re: Texture Issues Part 2
Posted by mischief mayhem on
Tue Jun 15th 2004 at 5:40am
2 posts
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Registered:
Jun 16th 2004
Open your Jpegs in Wally, then go File -> New, choose Half-Life Package (wad) and then Copy-Paste all your pictures into the wad and save it.
Re: Texture Issues Part 2
Posted by SnarkSephiroth on
Tue Jun 15th 2004 at 6:25am
206 posts
31 snarkmarks
Registered:
Sep 10th 2003
Occupation: Automotive Tech Student
Location: Phoenix, Arizona
Thanks guys you solved everything.
Re: Texture Issues Part 2
Posted by Bruce on
Tue Jun 15th 2004 at 9:32am
91 posts
9 snarkmarks
Registered:
Aug 31st 2003
Occupation: Student
Location: The Netherlands
You guys didn't mean you can't use JPEGs now did you? Because all you need to do is the following:
1. Create a new WAD
2. Click "Package" in the menu and then "Add Images"
3. Select a source directory (wherever your JPEGs are located)
4. Use * as your wildcard as this will select everything located in the folder.
5. Check "Open Package"
6. Punch go!!!1111!11!111
Re: Texture Issues Part 2
Posted by Forceflow on
Tue Jun 15th 2004 at 12:02pm
Posted
2004-06-15 12:02pm
2420 posts
451 snarkmarks
Registered:
Nov 6th 2003
Occupation: Engineering Student (CS)
Location: Belgium
I agree, I didn't really give a solution.
soz orph.
Re: Texture Issues Part 2
Posted by Rumple on
Tue Jun 15th 2004 at 1:21pm
Rumple
member
518 posts
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Aug 22nd 2001
Occupation: Web Dev
Location: NSW, Australia
well deleted users name involved male genitalia