De_MountZ

De_MountZ

Re: De_MountZ Posted by Forceflow on Sat Jun 12th 2004 at 9:57am
Forceflow
2420 posts
Posted 2004-06-12 9:57am
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Waterfall looks cool, and I like the setting.
Re: De_MountZ Posted by $loth on Sat Jun 12th 2004 at 11:02am
$loth
2256 posts
Posted 2004-06-12 11:02am
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
Yea what force flow said rolls eyes , the only problem i had was the lay out , i could only find one bombsite, but thats probably me, and maybe the light could be a bit dimmer, other than that, great map, love thtee architecture on the rocks and those stepping ice stones and the water fall. Good job!
Re: De_MountZ Posted by 7dk2h4md720ih on Sat Jun 12th 2004 at 3:56pm
7dk2h4md720ih
1976 posts
Posted 2004-06-12 3:56pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Really like the rockwork and the style in general, however some of it is a little simplistic in places.
Re: De_MountZ Posted by beer hunter on Sat Jun 12th 2004 at 3:58pm
beer hunter
281 posts
Posted 2004-06-12 3:58pm
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
Another lame CS map :smile: its mostly terrain with a few empty buildings, waterfall etc.

Waterfall and river User posted image
Rocks User posted image
And more rocks User posted image

It was entered in the ZTK mapping competition so it had to be finished for a deadline and theres some stuff that never got fixed - ice disappears in the river, overused textures, terrain clipping problems etc.
Re: De_MountZ Posted by Cassius on Sat Jun 12th 2004 at 4:09pm
Cassius
1989 posts
Posted 2004-06-12 4:09pm
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
Save for about two texture misalignments, that's f**king impressive. Looks surreal.
Re: De_MountZ Posted by Leperous on Sat Jun 12th 2004 at 4:54pm
Leperous
3382 posts
Posted 2004-06-12 4:54pm
Leperous
Creator of SnarkPit!
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3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
So spend another couple of weeks fixing it, fool! :razz:
Re: De_MountZ Posted by beer hunter on Sat Jun 12th 2004 at 4:56pm
beer hunter
281 posts
Posted 2004-06-12 4:56pm
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
lol, i can't be arsed to finish it :smile: anyway, i've finished with HL mapping except for maybe the SP compo, will see how that goes.
Save for about two texture misalignments, that's f**king impressive.
Cheers ! i've got you to thank for some of it - i was well impressed with the rock textures in ts_foolsparadise and it prompted me to dig out some old tex's and spiffy them up :smile: btw, you should finish that sucker.
Re: De_MountZ Posted by wil5on on Sun Jun 13th 2004 at 4:19am
wil5on
1733 posts
Posted 2004-06-13 4:19am
wil5on
member
1733 posts 570 snarkmarks Registered: Dec 12th 2003 Occupation: Mapper Location: Adelaide
I like the looks of this one.
Re: De_MountZ Posted by Cassius on Sat Jun 19th 2004 at 4:54am
Cassius
1989 posts
Posted 2004-06-19 4:54am
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
beer hunter said:
lol, i can't be arsed to finish it :smile: anyway, i've finished with HL mapping except for maybe the SP compo, will see how that goes.
Save for about two texture misalignments, that's f**king impressive.
Cheers ! i've got you to thank for some of it - i was well impressed with the rock textures in ts_foolsparadise and it prompted me to dig out some old tex's and spiffy them up :smile: btw, you should finish that sucker.
If only D: It appears that all my maps, since they're on computers used by my whole family, are doomed to death by reformat. Fool's Paradise, my old DoD map, now even Ribcage and Zombie - they're all lost to broken harddrives D:
Re: De_MountZ Posted by Gorbachev on Sat Jun 19th 2004 at 5:52am
Gorbachev
1569 posts
Posted 2004-06-19 5:52am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
That's why people invented CD-RWs and drives that write to 'em. :wink:
Re: De_MountZ Posted by beer hunter on Sat Jun 19th 2004 at 8:28am
beer hunter
281 posts
Posted 2004-06-19 8:28am
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
If only D: It appears that all my maps, since they're on computers used by my whole family, are doomed to death by reformat. Fool's Paradise, my old DoD map, now even Ribcage and Zombie - they're all lost to broken harddrives D:
Thats a pity :sad:
Re: De_MountZ Posted by scary_jeff on Sat Jun 19th 2004 at 10:28am
scary_jeff
1614 posts
Posted 2004-06-19 10:28am
1614 posts 191 snarkmarks Registered: Aug 22nd 2001
You might still be able to get things like maps back after formating the drive, provided you didn't change the filesystem. If you have just reinstalled windows, then it shouldn't have overwritten the place where your maps were, since windows will have been at the start of the drvice before the format. Get some NTFS recovery program, and it will be able to find a bunch of old files on your drive, a lot of which will be 100% recoverable.
Re: De_MountZ Posted by Orpheus on Sat Jun 19th 2004 at 12:38pm
Orpheus
13860 posts
Posted 2004-06-19 12:38pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Cassius said:
If only D: It appears that all my maps, since they're on computers used by my whole family, are doomed to death by reformat. Fool's Paradise, my old DoD map, now even Ribcage and Zombie - they're all lost to broken harddrives D:
1<sup>st</sup> off, thats a crock of s**t cass.. the rmf and map are just to small to not have a backup copy uploaded someplace safe.. a bit of forethought could have solved your problem. most especially since you knew the likelihood was pretty high.

if you lose another map, you have only yourself to blame.
Re: De_MountZ Posted by Gorbachev on Sat Jun 19th 2004 at 6:32pm
Gorbachev
1569 posts
Posted 2004-06-19 6:32pm
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
.rmf files compress like crazy, my 13MB .rmf is 600kb zipped, easy to fit on a floppy even.
Re: De_MountZ Posted by fishy on Sat Jun 19th 2004 at 6:42pm
fishy
2623 posts
Posted 2004-06-19 6:42pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
i've ballsed up a few drives in my time, to a point that they would only show me a BSoD. but with every one of them, i managed to retrieve the data i wanted by changing the jumpers on the drive to slave, then using another drive with a working os as master, to get to it.

maybe worth a try?
Re: De_MountZ Posted by Orpheus on Sat Jun 19th 2004 at 9:36pm
Orpheus
13860 posts
Posted 2004-06-19 9:36pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
cass has been here a long time, i am betting he has his own pit too. you can upload up to 2 meg zips into a pit.. worse case scenario, i can upload 15 meg files for him to my briefcase.

blaming his kinfolk, was a bit OTT. :razz:
Re: De_MountZ Posted by Crackerjack on Sun Jun 20th 2004 at 4:19pm
Crackerjack
264 posts
Posted 2004-06-20 4:19pm
264 posts 126 snarkmarks Registered: Feb 28th 2003 Location: DC
The map is lovely.. but here is something strange... click on the image to bring it up on its own window then "restore it down" meaning taking the window and using the diagnol arrow make the window smaller and you will see black and white squares. Wierd.... maybe its just me.
Re: De_MountZ Posted by Myrk- on Mon Jun 21st 2004 at 12:49am
Myrk-
2299 posts
Posted 2004-06-21 12:49am
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Nah I see em too, must be the compression stylings or something.

Strange how the thumbnails differ from the images. I clicked on the images at first and saw a cool map, then when I looked back at the thumbnails I thought they were small photos you had based the map from!
Re: De_MountZ Posted by beer hunter on Tue Jun 22nd 2004 at 6:44pm
beer hunter
281 posts
Posted 2004-06-22 6:44pm
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
lol, those thumbs do look a bit like photos now you come to mention it. The image glitch is prolly down to being too aggressive with the compression.
Re: De_MountZ Posted by Atrocity on Tue Jul 6th 2004 at 6:10am
Atrocity
221 posts
Posted 2004-07-06 6:10am
Atrocity
member
221 posts 152 snarkmarks Registered: Sep 1st 2003 Occupation: Level Designer/Student Location: Toronto Ohio
Wow I like this very much. The terrain looks great. I have started that terrain mapping with all triagnles its fun takes some time. I must say you have perfected terrain, make another beautiful map impress more... more... i say.... ok that was stupid
Re: De_MountZ Posted by $loth on Tue Jul 6th 2004 at 7:29am
$loth
2256 posts
Posted 2004-07-06 7:29am
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
Triangle terrain is 1337, i started using it in my new map :biggrin:
Re: De_MountZ Posted by Gorbachev on Tue Jul 6th 2004 at 7:45am
Gorbachev
1569 posts
Posted 2004-07-06 7:45am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
This reminds me sort of Neverwinter Nights Shadows of Undrentide. I like the misty snow theme very much. The bridge in the 3rd shot doesn't look like it lines up with the cliff very well, is it just the angle?
Re: De_MountZ Posted by Atrocity on Tue Jul 6th 2004 at 5:07pm
Atrocity
221 posts
Posted 2004-07-06 5:07pm
Atrocity
member
221 posts 152 snarkmarks Registered: Sep 1st 2003 Occupation: Level Designer/Student Location: Toronto Ohio
i love triangle terrain its fun as hell to make and play with. Im using alot of it on my new map. How long did it take you to make your rocks in those screenies?
Re: De_MountZ Posted by beer hunter on Tue Jul 6th 2004 at 8:29pm
beer hunter
281 posts
Posted 2004-07-06 8:29pm
281 posts 602 snarkmarks Registered: Jul 6th 2003 Occupation: Beer taster Location: The Pub
Wow I like this very much. The terrain looks great. I have started that terrain mapping with all triagnles its fun takes some time. I must say you have perfected terrain, make another beautiful map impress more
Thanks :biggrin: yeah, triangle terrain can take a while to do but the end result is worth it. No more beautiful maps for CS as this is my last one.
The bridge in the 3rd shot doesn't look like it lines up with the cliff very well, is it just the angle?
Errr, it doesn't line up with the far end but it should be wide enough not to cause too many problems. tbh i wanted more rickety looking bridges but ran out of time, ho-hum.
How long did it take you to make your rocks in those screenies?
It took maybe 16 hours to do the basic rocks and terrain layout but thats a very basic layout with no waterfall, buildings etc. and the terrain was made out of big brushes. It helps if you create a set of template rock brushes, texture them and then copy and paste.

Its hard to say how long it took to do the rest as it was all done im my spare time over 4/5 weeks - it was mostly vertex manipulating the rocks and adding irregular shaped rocks to make them feel a bit more random.

btw, you don't need CS to have a run around in the map, it should work ok in HL as all the media is there except for the skybox, snowfall in the desert looks very strange :smile: