Iv been working on a map and i checked all the following i made sure all faces have valid textures applied and there are no leaks and all teh lights i want are placed. Iv used zoners compiling tools all the builds i tried hammers tools and iv tried hlcc and when i compile it will compile the map but when so it doesn't put in teh lighting all it does it makes it completely 100% bright everywere making me mad because this has never happened before iv added addition parematers such as -extra -bounce 6 and so on still nothing has happened and it says this (check end of this log)
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hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: hlcsg.exe -estimate -high club
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ High ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering club.map
CreateBrush:
(0.39 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.27 seconds)
Using WAD File: \valve\steam\steamapps\hsssilent\half-life\ts\lemuria.wad
Using WAD File: \valve\steam\steamapps\hsssilent\half-life\ts\cached.wad
Warning: ::: Larger than expected texture (307980 bytes) Wad:wad[\valve\steam\steamapps\hsssilent\half-life\ts\cached.wad] Texture[2:CONBACK]
Warning: ::: Larger than expected texture (307980 bytes) Wad:wad[\valve\steam\steamapps\hsssilent\half-life\ts\cached.wad] Texture[3:LOADING]
Using WAD File: \valve\steam\steamapps\hsssilent\half-life\ts\decals.wad
Using WAD File: \valve\steam\steamapps\hsssilent\half-life\ts\fonts.wad
Using WAD File: \valve\steam\steamapps\hsssilent\half-life\ts\pldecal.wad
Using WAD File: \valve\steam\steamapps\hsssilent\half-life\ts\specialists.wad
Using WAD File: \valve\steam\steamapps\hsssilent\half-life\ts\tempdecal.wad
Using WAD File: \valve\steam\steamapps\hsssilent\half-life\ts\tm_harbor.wad
Using WAD File: \valve\steam\steamapps\hsssilent\half-life\ts\ts_ph.wad
Using WAD File: \valve\steam\steamapps\hsssilent\half-life\valve\halflife.wad
Using WAD File: \valve\steam\steamapps\hsssilent\half-life\ts\vtext.wad
Texture usage is at 0.68 mb (of 4.00 mb MAX)
0.84 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: hlbsp.exe -estimate -high club
-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ High ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
Warning: === LEAK in hull 0 ===
Entity light @ ( 488,-806, -10)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush
Leak pointfile generated
0.72 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: hlvis.exe -estimate -high club
There was a problem compiling the map.
Check the file club.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: hlrad.exe -extra -bounce 6 -estimate -high club
There was a problem compiling the map.
Check the file club.log for the cause.
----- END hlrad -----
Please if you can tell me the problem i would greatly appreciate it.
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