Re: SW_Coldstone
Posted by JFry on
Thu Aug 12th 2004 at 9:09am
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Looks nice indeed and I'd imagine the w_poly to be very low too. Nice use of your textures here. Did you make them yourself?
Re: SW_Coldstone
Posted by Crackerjack on
Thu Aug 12th 2004 at 1:50pm
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This isnt one of my favorite maps of yours.. i needs a lot of improvment. Then again.. I havent ran through it yet and this is my opinion off the pics.
Re: SW_Coldstone
Posted by ReNo on
Thu Aug 12th 2004 at 2:17pm
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I think the pictures look pretty good. Some of the buildings are overly blocky and everything feels stuck to 90 degrees (excluding that one round building, of course :D), but it feels quite atmospheric and convincing.
Re: SW_Coldstone
Posted by Tracer Bullet on
Tue Sep 21st 2004 at 2:37am
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Very nice. Maybe a bit better than SW deserves even. :biggrin: I really like the atmosphere.
Re: SW_Coldstone
Posted by Crono on
Tue Sep 21st 2004 at 2:55am
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Whoa, this feels like a retail map out of MoH or something. It is generally stunning :smile:
Otherwise, as Tracer said.
Re: SW_Coldstone
Posted by Hugh on
Tue Sep 21st 2004 at 2:55am
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I imagine he just wanted to make a snowy map and then decided on Snow Wars since they're all about the snow.
Re: SW_Coldstone
Posted by Minotaur0 on
Tue Sep 21st 2004 at 3:10am
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yeah hugh. And besides being a cool mod they had some cool features like the fog and snow (hummm nowadays every mod has :sad: )
Re: SW_Coldstone
Posted by Tracer Bullet on
Tue Sep 21st 2004 at 3:12am
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Maybe do a DoD version as well...? that would be great.
Re: SW_Coldstone
Posted by Minotaur0 on
Tue Sep 21st 2004 at 3:14am
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nah this map wouldnt fit on a teambased mod at all. The layout is very simple and was designed for a deathmatch mod. The map is also not that big, and fits perfectly the snow-war style :smile:
Re: SW_Coldstone
Posted by Crono on
Tue Sep 21st 2004 at 6:56am
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Then remodel it for DoD ... this belongs in a WW2 game. :smile:
Re: SW_Coldstone
Posted by Cassius on
Tue Sep 21st 2004 at 7:12am
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1st shot = wtf @ black blotch cliff texture
2nd shot = block treeline?
3rd shot = me likey
Re: SW_Coldstone
Posted by -Stratesiz- on
Tue Sep 21st 2004 at 7:44am
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/me uberlix min0~~
:wink:
Re: SW_Coldstone
Posted by Cassius on
Wed Sep 22nd 2004 at 1:55am
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Alright, it's got my vote. I had no idea Slicky did outdoor textures.
Only two 'accuracy' errors in that last shot - the window is halfway into the cliff and the tree is growing out of what appears to be solid rock.
Re: SW_Coldstone
Posted by Minotaur0 on
Wed Sep 22nd 2004 at 2:26am
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humm lets say that the snow covered the window and the dark thing below the tree is its roots :biggrin:
Re: SW_Coldstone
Posted by Gwil on
Thu Sep 23rd 2004 at 7:45pm
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hilarious :/ not!
i still think the cliff texture blows to be honest, other than that it
looks fabbo. i perhaps woulda had a darker sky, unless it is actually
snowing in game as well (?). nice map otherwise. the lamppost in the
square is a touch too fat/chunky though..