Batch Compiler setup

Batch Compiler setup

Re: Batch Compiler setup Posted by Spartan on Mon Sep 27th 2004 at 4:38pm
Spartan
1204 posts
Posted 2004-09-27 4:38pm
Spartan
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1204 posts 409 snarkmarks Registered: Apr 28th 2004
Ok so I decided to start using Nem's batch compiler to compile my maps. I completely understand everything about the compile except for setting it up properly.

Do I need input and output paths for the zoner's tools? If so what are the paths?

How do I set it up so that I can compile a map for saaay DoD that is installed in my Half Life directory? (this means not steam)
Re: Batch Compiler setup Posted by Spartan on Mon Sep 27th 2004 at 6:26pm
Spartan
1204 posts
Posted 2004-09-27 6:26pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
Ok I have been working with it some more. Also I have read the tutorials at Nem's site but still have a few questions. Do the zoner's tools need input and output paths. I am asking this again because knowing some people on this site they'll end up talking about how to make a func_ladder or something. I think this is my only question I haven't gotten an answer to but I might find some later ask.

Thanks
Re: Batch Compiler setup Posted by Tracer Bullet on Mon Sep 27th 2004 at 8:04pm
Tracer Bullet
2271 posts
Posted 2004-09-27 8:04pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
No idea really. I'm not familiar with the particular compile GUI you are using.

However, I think the way the compile tools work is that you give them the path of your *.map file and they create the *.bsp file in the same directory as the source file came form. Then you just need to copy the compiled map to wherever you want it to end up. Whether you do that with a command in a batch file or manually doesn't really make much difference.

Shameless plug

Maybe you should take a look at my recent tutorial on batch file compiling. It might give you some insight in to how things work.

Oh, and a word of advice: don't insult the people you are asking for help.
Re: Batch Compiler setup Posted by Rumple on Tue Sep 28th 2004 at 9:51am
Rumple
518 posts
Posted 2004-09-28 9:51am
Rumple
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518 posts 72 snarkmarks Registered: Aug 22nd 2001 Occupation: Web Dev Location: NSW, Australia
I think this is my only question I haven't gotten an answer to but I might find some later ask.
It had been 2 hours between your first and second posts, maybe nobody that was on the site during that time knew the answer :leper:
Re: Batch Compiler setup Posted by Orpheus on Sun Oct 3rd 2004 at 2:08pm
Orpheus
13860 posts
Posted 2004-10-03 2:08pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
answer is simple really, use HLCC :heee:
Re: Batch Compiler setup Posted by Spartan on Sun Oct 3rd 2004 at 4:54pm
Spartan
1204 posts
Posted 2004-10-03 4:54pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
I thought this thread died out. I might just right a tut on using Nem's batch compiler. This thing has been great so far.
Re: Batch Compiler setup Posted by Tracer Bullet on Sun Oct 3rd 2004 at 7:47pm
Tracer Bullet
2271 posts
Posted 2004-10-03 7:47pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
If you ask a question then answer it yourself, you ought to post the solution so that others in the future can find the answer.