Wouldn't it be cool if ...

Wouldn't it be cool if ...

Re: Wouldn't it be cool if ... Posted by thursday- on Thu Oct 14th 2004 at 3:29pm
thursday-
235 posts
Posted 2004-10-14 3:29pm
235 posts 92 snarkmarks Registered: Oct 26th 2003 Occupation: A-Level Student Location: England
I decided to load up Half-Life and have a go on it for an hour after
getting home from college today. Although I was in deep thought while
playing, which is 'the game would make such a cool remake' . I mean
going through the Black Mesa with new textures and slightly changed and
more detailed architechture, and then even the choice of adding bump
mapping.

Although it might be better to wait until Half-Life 2 (Snoozing while
saying that, we've waiting well over a year) is released, and recreate
with higher limits and on a smoother engine.

Although I personally think it's a good idea which could well be done
for HL1 and maybe ported to HL2, although really depends on community
support and if anyone wanted to do it.

Although, discuss the possibilities, which are near endless considering HL2's status.
Re: Wouldn't it be cool if ... Posted by Forceflow on Thu Oct 14th 2004 at 5:00pm
Forceflow
2420 posts
Posted 2004-10-14 5:00pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Ehm ... they already made that ... It's called Half-Life: Source, and will be released together with HL2.
Re: Wouldn't it be cool if ... Posted by Kage_Prototype on Thu Oct 14th 2004 at 5:28pm
Kage_Prototype
1248 posts
Posted 2004-10-14 5:28pm
1248 posts 165 snarkmarks Registered: Dec 10th 2003 Occupation: Student Location: Manchester UK
Half-Life: Source is already finished. It will be released with the
Collector's Edition version of HL2, and the silver and gold packages on
Steam. Though all they've done is convert it to a new engine, they
haven't changed any of the actual media i.e. models, sounds, maps etc.
It's just to show off how easy it is to port HL1 maps to HL2.

Apparently, also, there have been a few mods teams that have contacted
Valve about re-creating HL1 to a more modern standard in graphics etc.
and Valve are quite interested in helping them do something like that
in the future.
Re: Wouldn't it be cool if ... Posted by jaardsi on Thu Oct 14th 2004 at 5:29pm
jaardsi
64 posts
Posted 2004-10-14 5:29pm
jaardsi
member
64 posts 6 snarkmarks Registered: Oct 12th 2004 Location: Finland
As far as I know, HL:Source is just normal Half-Life with some new effects.
Re: Wouldn't it be cool if ... Posted by thursday- on Thu Oct 14th 2004 at 6:07pm
thursday-
235 posts
Posted 2004-10-14 6:07pm
235 posts 92 snarkmarks Registered: Oct 26th 2003 Occupation: A-Level Student Location: England
I like the idea of creating it with new media etc. which is what I was
getting at Forceflow. Read more carefully :wink: HL Source will just suck,
all it is, is HL1 with funky physics.
Re: Wouldn't it be cool if ... Posted by Dred_furst on Thu Oct 14th 2004 at 7:47pm
Dred_furst
455 posts
Posted 2004-10-14 7:47pm
455 posts 135 snarkmarks Registered: Sep 3rd 2003 Location: UK
but i bet they added high def models and new scenery...
/me wishes...
Re: Wouldn't it be cool if ... Posted by Crono on Thu Oct 14th 2004 at 7:58pm
Crono
6628 posts
Posted 2004-10-14 7:58pm
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Yeah, HL source looks terrible, for one reason. When they put HL ontop of the HL2 engine, they had to go through and reedit all the maps to make them compatable, this includes entites. So, now, they didn't change a single texture or model (they might have used HD pack models though), they have this kick ass water from HL2. It just looks wrong. But, back when they first said they were making HL1 source, they said anyone is free to go in and make new models/textures to spiff up HL1.

And yes, that would be cool.
Re: Wouldn't it be cool if ... Posted by Campaignjunkie on Thu Oct 14th 2004 at 9:32pm
Campaignjunkie
1309 posts
Posted 2004-10-14 9:32pm
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Redoing all of Half-Life would take way too long. I think it's
brilliant to let the mod teams do all the work for them instead. I
might try my hand at it, as well. You could probably combine 4-5 BSP's
at a time as well; whole chapters could be 1 map!
Re: Wouldn't it be cool if ... Posted by Hugh on Thu Oct 14th 2004 at 10:41pm
Hugh
900 posts
Posted 2004-10-14 10:41pm
Hugh
member
900 posts 207 snarkmarks Registered: Oct 25th 2003 Occupation: College Student Location: Amerika
Physically, yes. Quite the hog to compile I'd wager.
Re: Wouldn't it be cool if ... Posted by Crono on Fri Oct 15th 2004 at 3:19am
Crono
6628 posts
Posted 2004-10-15 3:19am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Get off of compile time taking so long. So what? It's a one time deal once you're done. As long as the final product/map is performing well who cares?

Not to mention I'd imagine that you'd build small areas and them put them together.

I think the really cool thing about it is, I don't think an enormous amount of modeling would need to be done (past the marines, weapons, and various new mesh features), because quite a few people return from HL1.