HL2 single player modification

HL2 single player modification

Re: HL2 single player modification Posted by Junkyard God on Thu Oct 28th 2004 at 1:01pm
Junkyard God
654 posts
Posted 2004-10-28 1:01pm
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
hi everyone

i am helping on a hl2 singleplayermod, and we need your help :smile:

if your are a mapper , modeler, coder , 2d artist or anything else that
could help make a hl2 mod come to life, please go to
http://www.deadjackal.co.uk and check it out, if you like it and want
to help, please mail me @ sjhuskins@hotmail.com
Re: HL2 single player modification Posted by Orpheus on Thu Oct 28th 2004 at 1:08pm
Orpheus
13860 posts
Posted 2004-10-28 1:08pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
heres an idea, why doesn't everyone who wants to make a single player mod for HL2 join forces?

i bet if all the people who have posted this same topic, would get together, they could scrounge up enough support to get one... mostly done.

i am not trying to be evil here, but you are posting level 1 mapping problems down in editing, and now you want to make a mod? (a MUCH higher level mapping endeavor)

my advice, and feel free to ignore it totally, learn to map first, after you see just how arduous a task that is, then try mods.
Re: HL2 single player modification Posted by Loco on Thu Oct 28th 2004 at 7:02pm
Loco
615 posts
Posted 2004-10-28 7:02pm
Loco
member
615 posts 121 snarkmarks Registered: Aug 29th 2003 Occupation: Student Location: UK
In fairness, there is no way you could get everyone to join forces for
a mod. For example, there is no way I would sacrifice my mod's
storyline or theme, whilst others want to do WW2 and some want horror.
Having said that, I agree that it's too ambitious to start on a mod if
you're new to mapping. Wait a year or so in order to learn the
principles of the engine you're working with so you know what can and
what can't be done. Then you'll have a much better mod.

Nevertheless, best of luck with the mod.
Re: HL2 single player modification Posted by Tracer Bullet on Thu Oct 28th 2004 at 7:13pm
Tracer Bullet
2271 posts
Posted 2004-10-28 7:13pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Um.. Error 404 on that link.
Re: HL2 single player modification Posted by Orpheus on Thu Oct 28th 2004 at 7:19pm
Orpheus
13860 posts
Posted 2004-10-28 7:19pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Tracer Bullet said:
Um.. Error 404 on that link.
works for me, has picture of a dog type animal.. i assume its representing the jackle name
Re: HL2 single player modification Posted by G.Ballblue on Thu Oct 28th 2004 at 7:54pm
G.Ballblue
1511 posts
Posted 2004-10-28 7:54pm
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
Orpheus said:
heres an idea, why doesn't everyone who wants to make a single player mod for HL2 join forces?

i bet if all the people who have posted this same topic, would get together, they could scrounge up enough support to get one... mostly done.

i am not trying to be evil here, but you are posting level 1 mapping problems down in editing, and now you want to make a mod? (a MUCH higher level mapping endeavor)

my advice, and feel free to ignore it totally, learn to map first, after you see just how arduous a task that is, then try mods.
Competition.
Re: HL2 single player modification Posted by Tracer Bullet on Thu Oct 28th 2004 at 8:30pm
Tracer Bullet
2271 posts
Posted 2004-10-28 8:30pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Orpheus said:
Tracer Bullet said:
Um.. Error 404 on that link.
works for me, has picture of a dog type animal.. i assume its representing the jackle name
Okay, it works now. And yes, I think that is a Jackle
Re: HL2 single player modification Posted by Orpheus on Thu Oct 28th 2004 at 8:34pm
Orpheus
13860 posts
Posted 2004-10-28 8:34pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
i like that page, it has self adjusting tables or something.. no matter how big your browser window, it attempts to fit it correctly..

VERY nice touch..

i will have to look into that when i make my next page..

i also like the pop-our links that www.omegacorner.com uses.. i think that would be a nice addition to most sites as well..
Re: HL2 single player modification Posted by Tracer Bullet on Thu Oct 28th 2004 at 8:40pm
Tracer Bullet
2271 posts
Posted 2004-10-28 8:40pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Here's a promising tidbit

[color=white]"i've started constructing objects like crates and barrels in the map so it's not completely empty."[/color]

[color=#ffffff]You really need some more info on that site of yours if you want help. I coudn't find anything about the story, your development plan, or any significant media releases. You need concept art to get people excited about working with you. It may be that making a mod is a good way to learn everything there is to know about mapping, but I'm skeptical that you will produce something worth playing if this is a Learn-as-you-go project.

[/color]