Re: map loading
Posted by $loth on
Thu Nov 11th 2004 at 7:42pm
$loth
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Location: South England
Where do I put the bsp's generated from a compile upon completion? The bsp is sent to a folder in the sourcesdk folder under cstrike_sample_content\maps but no other maps are there and it is not being show in the create server in source? So I'm guessing it's suppose to be somewhere else.
Help appreciated :smile:
Re: map loading
Posted by Tracer Bullet on
Thu Nov 11th 2004 at 7:46pm
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Umm...you put it exactly where you would put any other HL map...
\Steam\SteamApps\username\counter-strike source\cstrike\maps
Re: map loading
Posted by $loth on
Thu Nov 11th 2004 at 7:59pm
$loth
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Location: South England
Oh, I didn't see any other bsp's in there so I assumed that it wasn't the right place, my bad :/
Re: map loading
Posted by ReNo on
Thu Nov 11th 2004 at 8:20pm
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I think they are / were planning on letting you put the BSPs in the sdk
folder you mentioned and then run them as there is also an HL2.exe in
there. Problem is, it doesn't work as of yet, so for the time being at
any rate you have to do as TB said.
Re: map loading
Posted by RabidMonkey777 on
Thu Nov 11th 2004 at 11:17pm
Posted
2004-11-11 11:17pm
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Jul 9th 2004
Location: Denver, Colorado, USA
Can't you just set your game dir/mod dir to "counter-strike source\cstrike"? If you move the gameinfo.txt over, it should work fine.